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Hi, recently when trying to configure pitbull (move frames around etc) occasionally when clicking on a frame to move it, the text will vanish and the frame will become unmovable, sometimes even reloading ui won't fix the frame, this is the stack trace from bug grabber
8x PitBull4\UnitFrame.lua:199: attempt to perform arithmetic on local 'x' (a nil value)[string "@PitBull4\UnitFrame.lua"]:199: in function <PitBull4\UnitFrame.lua:158>
Locals:self = PitBull4_Frames_Target's target { 0 = <userdata> Activate = <function> defined @PitBull4\Main.lua:547 populated = true guid = "Player-3391-09546D8F" LuaTexts;Name = PitBull4_FontString_173 { } ReadyCheckIcon = PitBull4_Icon_3 { } Deactivate = <function> defined @PitBull4\Main.lua:547 layout_db = <table> { } best_unit = "player" ProxySetAttribute = <function> defined @PitBull4\UnitFrame.lua:132 UnforceShow = <function> defined @PitBull4\Main.lua:547 LuaTexts = <table> { } RoleIcon = PitBull4_Icon_353 { } RecheckConfigMode = <function> defined @PitBull4\UnitFrame.lua:624 is_wacky = true RefreshVehicle = <function> defined @PitBull4\UnitFrame.lua:489 IterateControlsOfType = <function> defined @PitBull4\UnitFrame.lua:862 layout = "Targets Target" PLAYER_REGEN_DISABLED = <function> defined @PitBull4\UnitFrame.lua:245 UpdateBestUnit = <function> defined @PitBull4\UnitFrame.lua:726 ForceShow = <function> defined @PitBull4\Main.lua:547 UpdateGUID = <function> defined @PitBull4\UnitFrame.lua:803 Rename = <function> defined @PitBull4\UnitFrame.lua:665 RefreshLayout = <function> defined @PitBull4\Main.lua:547 GetFont = <function> defined @PitBull4\UnitFrame.lua:716 LuaTexts;Health = PitBull4_FontString_262 { } Execute = <function> defined @FrameXML\SecureHandlers.lua:777 overlay = PitBull4_Frame_2 { } UpdateConfigAnchorLine = <function> defined @PitBull4\Main.lua:547 unit = "targettarget" aura_debuffs = <table> { } SetFrameRef = <function> defined @FrameXML\SecureHandlers.lua:793 aura_buffs = <table> { } masque_group = <table> { } Background = PitBull4_Texture_1195 { } RefixSizeAndPosition = <function> defined @PitBull4\Main.lua:547 WrapScript = <function> defined @FrameXML\SecureHandlers.lua:782 HealthBar = PitBull4_BetterStatusBar_73 { } UpdateLayout = <function> defined @PitBull4\UnitFrameLayout.lua:1550 VisualHeal = PitBull4_BetterStatusBar_33 { } classification = "Target's target" SetClickThroughState = <function> defined @PitBull4\Main.lua:547 _RefreshLayout = <function> defined @PitBull4\UnitFrame.lua:506 is_singleton = true classification_db = <table> { } IterateControls = <function> defined @PitBull4\UnitFrame.lua:836 Update = <function> defined @PitBull4\UnitFrame.lua:750 UnwrapScript = <function> defined @FrameXML\SecureHandlers.lua:788 anchor_line = <unnamed> { }}db = <table> { relative_to = "STarget" scale = 1 vehicle_swap = true unit = "targettarget" relative_point = "RIGHT" anchor = "LEFT" enabled = true size_x = 1 tooltip = "always" click_through = false horizontal_mirror = false position_x = -200.230225 position_y = -84.042389 font_multiplier = 1 vertical_mirror = false layout = "Targets Target" size_y = 1}anchor = "LEFT"relative_frame = PitBull4_Frames_Target { 0 = <userdata> Activate = <function> defined @PitBull4\Main.lua:547 populated = true guid = "Player-3391-09546D8F" LuaTexts;Lua:Name = PitBull4_FontString_157 { } UnwrapScript = <function> defined @FrameXML\SecureHandlers.lua:788 layout_db = <table> { } ProxySetAttribute = <function> defined @PitBull4\UnitFrame.lua:132 UnforceShow = <function> defined @PitBull4\Main.lua:547 RoleIcon = PitBull4_Icon_159 { } is_wacky = false RefreshVehicle = <function> defined @PitBull4\UnitFrame.lua:489 IterateControlsOfType = <function> defined @PitBull4\UnitFrame.lua:862 layout = "Target" PLAYER_REGEN_DISABLED = <function> defined @PitBull4\UnitFrame.lua:245 UpdateBestUnit = <function> defined @PitBull4\UnitFrame.lua:726 ForceShow = <function> d
For reference I managed to recover the frame by deleting it and recreating it, frame in question was target's target, no idea how it broke.
I've been having this problem too while trying to customize a new profile. It also happened with target of target in pretty much the same way, except that when I go to click on the frame to move it, the frame becomes untargetable and then will disappear. Reload and logging all the way out will not bring it back. Trying to adjust the party frame also had issues by not showing the new size dimensions, but the window will still show.
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