New install - frames unable to move #1309


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  • Vis_wowi created this issue Oct 23, 2020

    1. Clean/New install. No errors on login.

    2. Open options, set to solo config mode and unlocked with snap.

    3. Try and move Targets Target frame or Players Pet Frame individually and errors occur. Both frames go blank, all text disappears. Neither frame can be moved. No other frames appear to be affected.

     

    Here are the 3 errors I see:

     

    109x PitBull4\Libs\SimpleSticky.lua:179: attempt to perform arithmetic on local 'xB' (a nil value)
    [string "@PitBull4\Libs\SimpleSticky.lua"]:179: in function `SnapFrame'
    [string "@PitBull4\Libs\SimpleSticky.lua"]:140: in function <PitBull4\Libs\SimpleSticky.lua:126>

    Locals:
    self = <table> {
    debug = <function> defined @PitBull4\Libs\SimpleSticky.lua:154
    GetUpdateFunc = <function> defined @PitBull4\Libs\SimpleSticky.lua:125
    StopMoving = <function> defined @PitBull4\Libs\SimpleSticky.lua:78
    rangeX = 15
    SnapFrame = <function> defined @PitBull4\Libs\SimpleSticky.lua:164
    scripts = <table> {
    }
    rangeY = 15
    sticky = <table> {
    }
    StartMoving = <function> defined @PitBull4\Libs\SimpleSticky.lua:61
    AnchorFrame = <function> defined @PitBull4\Libs\SimpleSticky.lua:97
    }
    frameA = PitBull4_Frames_Focus {
    0 = <userdata>
    populated = true
    ResurrectionIcon = PitBull4_Icon_35 {
    }
    LuaTexts;Lua:Name = PitBull4_FontString_132 {
    }
    Deactivate = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:Cast = PitBull4_FontString_136 {
    }
    ProxySetAttribute = <function> defined @PitBull4\UnitFrame.lua:132
    UnforceShow = <function> defined @PitBull4\Main.lua:549
    CombatIcon = PitBull4_Icon_44 {
    }
    RoleIcon = PitBull4_Icon_37 {
    }
    is_wacky = false
    SummonIcon = PitBull4_Icon_38 {
    }
    PLAYER_REGEN_DISABLED = <function> defined @PitBull4\UnitFrame.lua:245
    ForceShow = <function> defined @PitBull4\Main.lua:549
    Rename = <function> defined @PitBull4\UnitFrame.lua:665
    GetFont = <function> defined @PitBull4\UnitFrame.lua:716
    ExperienceBar = PitBull4_BetterStatusBar_23 {
    }
    RaidTargetIcon = PitBull4_Icon_39 {
    }
    Update = <function> defined @PitBull4\UnitFrame.lua:750
    unit = "focus"
    CastBar = PitBull4_BetterStatusBar_24 {
    }
    PvPIcon = PitBull4_Icon_41 {
    }
    aura_debuffs = <table> {
    }
    UpdateLayout = <function> defined @PitBull4\UnitFrameLayout.lua:1550
    VoiceIcon = PitBull4_Icon_40 {
    }
    _RefreshLayout = <function> defined @PitBull4\UnitFrame.lua:506
    is_singleton = true
    IterateControls = <function> defined @PitBull4\UnitFrame.lua:836
    LuaTexts;Lua:Power = PitBull4_FontString_133 {
    }
    Activate = <function> defined @PitBull4\Main.lua:549
    LeaderIcon = PitBull4_Icon_34 {
    }
    UnwrapScript = <function> defined @FrameXML\SecureHandlers.lua:788
    layout_db = <table> {
    }
    PhaseIcon = PitBull4_Icon_36 {
    }
    force_show = true
    LuaTexts;Lua:Cast time = PitBull4_FontString_134 {
    }
    RefreshVehicle = <function> defined @PitBull4\UnitFrame.lua:489
    LuaTexts = <table> {
    }
    UpdateBestUnit = <function> defined @PitBull4\UnitFrame.lua:726
    CombatText = PitBull4_FontString_141 {
    }
    UpdateGUID = <function> defined @PitBull4\UnitFrame.lua:803
    overlay = PitBull4_Frame_4 {
    }
    Execute = <function> defined @FrameXML\SecureHandlers.lua:777
    UpdateConfigAnchorLine = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:PVPTimer = PitBull4_FontString_135 {
    }
    SetFrameRef = <function> defined @FrameXML\SecureHandlers.lua:793
    Highlight = PitBull4_Frame_154 {
    }
    Background = PitBull4_Texture_286 {
    }
    LuaTexts;Lua:Class = PitBull4_FontString_139 {
    }
    PowerBar = PitBull4_BetterStatusBar_25 {
    }
    RefixSizeAndPosition = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:Health = PitBull4_FontString_137 {
    }
    classification = "Focus"
    HealthBar = PitBull4_BetterStatusBar_26 {
    }
    aura_buffs = <table> {
    }
    LuaTexts;Lua:Experience = PitBull4_FontString_140 {
    }
    QuestIcon = PitBull4_Icon_42 {
    }
    LuaTexts;Lua:Alternate power = PitBull4_FontString_138 {
    }
    IterateControlsOfType = <function> defined @PitBull4\UnitFrame.lua:862
    SetClickThroughState = <function> defined @PitBull4\Main.lua:549
    layout = "Normal"
    BattlePet = PitBull4_Icon_43 {
    }
    classification_db = <table> {
    }
    RecheckConfigMode = <function> defined @PitBull4\UnitFrame.lua:624
    RefreshLayout = <function> defined @PitBull4\Main.lua:549
    WrapScript = <function> defined @Inter

     

     

     

     

     

    2x PitBull4\Libs\SimpleSticky.lua:66: attempt to perform arithmetic on local 'aX' (a nil value)
    [string "@PitBull4\Libs\SimpleSticky.lua"]:66: in function `StartMoving'
    [string "@PitBull4\UnitFrame.lua"]:154: in function <PitBull4\UnitFrame.lua:140>

    Locals:
    self = <table> {
    debug = <function> defined @PitBull4\Libs\SimpleSticky.lua:154
    GetUpdateFunc = <function> defined @PitBull4\Libs\SimpleSticky.lua:125
    StopMoving = <function> defined @PitBull4\Libs\SimpleSticky.lua:78
    rangeX = 15
    SnapFrame = <function> defined @PitBull4\Libs\SimpleSticky.lua:164
    scripts = <table> {
    }
    rangeY = 15
    sticky = <table> {
    }
    StartMoving = <function> defined @PitBull4\Libs\SimpleSticky.lua:61
    AnchorFrame = <function> defined @PitBull4\Libs\SimpleSticky.lua:97
    }
    frame = PitBull4_Frames_Player's pet {
    0 = <userdata>
    populated = true
    ResurrectionIcon = PitBull4_Icon_3 {
    }
    LuaTexts;Lua:Name = PitBull4_FontString_65 {
    }
    Deactivate = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:Cast = PitBull4_FontString_70 {
    }
    ProxySetAttribute = <function> defined @PitBull4\UnitFrame.lua:132
    UnforceShow = <function> defined @PitBull4\Main.lua:549
    CombatIcon = PitBull4_Icon_12 {
    }
    RoleIcon = PitBull4_Icon_5 {
    }
    is_wacky = false
    SummonIcon = PitBull4_Icon_6 {
    }
    PLAYER_REGEN_DISABLED = <function> defined @PitBull4\UnitFrame.lua:245
    ForceShow = <function> defined @PitBull4\Main.lua:549
    Rename = <function> defined @PitBull4\UnitFrame.lua:665
    GetFont = <function> defined @PitBull4\UnitFrame.lua:716
    ExperienceBar = PitBull4_BetterStatusBar_13 {
    }
    RaidTargetIcon = PitBull4_Icon_7 {
    }
    Update = <function> defined @PitBull4\UnitFrame.lua:750
    unit = "pet"
    CastBar = PitBull4_BetterStatusBar_14 {
    }
    PvPIcon = PitBull4_Icon_9 {
    }
    aura_debuffs = <table> {
    }
    UpdateLayout = <function> defined @PitBull4\UnitFrameLayout.lua:1550
    VoiceIcon = PitBull4_Icon_8 {
    }
    _RefreshLayout = <function> defined @PitBull4\UnitFrame.lua:506
    is_singleton = true
    IterateControls = <function> defined @PitBull4\UnitFrame.lua:836
    LuaTexts;Lua:Power = PitBull4_FontString_67 {
    }
    Activate = <function> defined @PitBull4\Main.lua:549
    LeaderIcon = PitBull4_Icon_2 {
    }
    UnwrapScript = <function> defined @FrameXML\SecureHandlers.lua:788
    layout_db = <table> {
    }
    PhaseIcon = PitBull4_Icon_4 {
    }
    force_show = true
    LuaTexts;Lua:Cast time = PitBull4_FontString_68 {
    }
    RefreshVehicle = <function> defined @PitBull4\UnitFrame.lua:489
    LuaTexts = <table> {
    }
    LuaTexts;Lua:Threat = PitBull4_FontString_66 {
    }
    UpdateBestUnit = <function> defined @PitBull4\UnitFrame.lua:726
    CombatText = PitBull4_FontString_75 {
    }
    UpdateGUID = <function> defined @PitBull4\UnitFrame.lua:803
    overlay = PitBull4_Frame_1 {
    }
    Execute = <function> defined @FrameXML\SecureHandlers.lua:777
    UpdateConfigAnchorLine = <function> defined @PitBull4\Main.lua:549
    Highlight = PitBull4_Frame_153 {
    }
    LuaTexts;Lua:PVPTimer = PitBull4_FontString_69 {
    }
    AltPowerBar = PitBull4_BetterStatusBar_17 {
    }
    SetFrameRef = <function> defined @FrameXML\SecureHandlers.lua:793
    Background = PitBull4_Texture_164 {
    }
    aura_buffs = <table> {
    }
    LuaTexts;Lua:Class = PitBull4_FontString_73 {
    }
    PowerBar = PitBull4_BetterStatusBar_15 {
    }
    RefixSizeAndPosition = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:Health = PitBull4_FontString_71 {
    }
    classification = "Player's pet"
    HealthBar = PitBull4_BetterStatusBar_16 {
    }
    LuaTexts;Lua:Experience = PitBull4_FontString_74 {
    }
    LuaTexts;Lua:Alternate power = PitBull4_FontString_72 {
    }
    QuestIcon = PitBull4_Icon_10 {
    }
    ThreatBar = PitBull4_BetterStatusBar_18 {
    }
    IterateControlsOfType = <function> defined @PitBull4\UnitFrame.lua:862
    SetClickThroughState = <function> defined @PitBull4\Main.lua:549
    layout = "Normal"
    BattlePet = PitBull4_Icon_11 {
    }
    classification_db = <table> {
    }
    RecheckConfigMode = <function> defined @PitB

     

     

     

     

     

     

    2x PitBull4\UnitFrame.lua:199: attempt to perform arithmetic on local 'x' (a nil value)
    [string "@PitBull4\UnitFrame.lua"]:199: in function <PitBull4\UnitFrame.lua:158>

    Locals:
    self = PitBull4_Frames_Player's pet {
    0 = <userdata>
    populated = true
    ResurrectionIcon = PitBull4_Icon_3 {
    }
    LuaTexts;Lua:Name = PitBull4_FontString_65 {
    }
    Deactivate = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:Cast = PitBull4_FontString_70 {
    }
    ProxySetAttribute = <function> defined @PitBull4\UnitFrame.lua:132
    UnforceShow = <function> defined @PitBull4\Main.lua:549
    CombatIcon = PitBull4_Icon_12 {
    }
    RoleIcon = PitBull4_Icon_5 {
    }
    is_wacky = false
    SummonIcon = PitBull4_Icon_6 {
    }
    PLAYER_REGEN_DISABLED = <function> defined @PitBull4\UnitFrame.lua:245
    ForceShow = <function> defined @PitBull4\Main.lua:549
    Rename = <function> defined @PitBull4\UnitFrame.lua:665
    GetFont = <function> defined @PitBull4\UnitFrame.lua:716
    ExperienceBar = PitBull4_BetterStatusBar_13 {
    }
    RaidTargetIcon = PitBull4_Icon_7 {
    }
    Update = <function> defined @PitBull4\UnitFrame.lua:750
    unit = "pet"
    CastBar = PitBull4_BetterStatusBar_14 {
    }
    PvPIcon = PitBull4_Icon_9 {
    }
    aura_debuffs = <table> {
    }
    UpdateLayout = <function> defined @PitBull4\UnitFrameLayout.lua:1550
    VoiceIcon = PitBull4_Icon_8 {
    }
    _RefreshLayout = <function> defined @PitBull4\UnitFrame.lua:506
    is_singleton = true
    IterateControls = <function> defined @PitBull4\UnitFrame.lua:836
    LuaTexts;Lua:Power = PitBull4_FontString_67 {
    }
    Activate = <function> defined @PitBull4\Main.lua:549
    LeaderIcon = PitBull4_Icon_2 {
    }
    UnwrapScript = <function> defined @FrameXML\SecureHandlers.lua:788
    layout_db = <table> {
    }
    PhaseIcon = PitBull4_Icon_4 {
    }
    force_show = true
    LuaTexts;Lua:Cast time = PitBull4_FontString_68 {
    }
    RefreshVehicle = <function> defined @PitBull4\UnitFrame.lua:489
    LuaTexts = <table> {
    }
    LuaTexts;Lua:Threat = PitBull4_FontString_66 {
    }
    UpdateBestUnit = <function> defined @PitBull4\UnitFrame.lua:726
    CombatText = PitBull4_FontString_75 {
    }
    UpdateGUID = <function> defined @PitBull4\UnitFrame.lua:803
    overlay = PitBull4_Frame_1 {
    }
    Execute = <function> defined @FrameXML\SecureHandlers.lua:777
    UpdateConfigAnchorLine = <function> defined @PitBull4\Main.lua:549
    Highlight = PitBull4_Frame_153 {
    }
    LuaTexts;Lua:PVPTimer = PitBull4_FontString_69 {
    }
    AltPowerBar = PitBull4_BetterStatusBar_17 {
    }
    SetFrameRef = <function> defined @FrameXML\SecureHandlers.lua:793
    Background = PitBull4_Texture_164 {
    }
    aura_buffs = <table> {
    }
    LuaTexts;Lua:Class = PitBull4_FontString_73 {
    }
    PowerBar = PitBull4_BetterStatusBar_15 {
    }
    RefixSizeAndPosition = <function> defined @PitBull4\Main.lua:549
    LuaTexts;Lua:Health = PitBull4_FontString_71 {
    }
    classification = "Player's pet"
    HealthBar = PitBull4_BetterStatusBar_16 {
    }
    LuaTexts;Lua:Experience = PitBull4_FontString_74 {
    }
    LuaTexts;Lua:Alternate power = PitBull4_FontString_72 {
    }
    QuestIcon = PitBull4_Icon_10 {
    }
    ThreatBar = PitBull4_BetterStatusBar_18 {
    }
    IterateControlsOfType = <function> defined @PitBull4\UnitFrame.lua:862
    SetClickThroughState = <function> defined @PitBull4\Main.lua:549
    layout = "Normal"
    BattlePet = PitBull4_Icon_11 {
    }
    classification_db = <table> {
    }
    RecheckConfigMode = <function> defined @PitBull4\UnitFrame.lua:624
    RefreshLayout = <function> defined @PitBull4\Main.lua:549
    WrapScript = <function> defined @FrameXML\SecureHandlers.lua:782
    anchor_line = <unnamed> {
    }
    }
    db = <table> {
    horizontal_mirror = false
    scale = 1
    vehicle_swap = true
    unit = "pet"
    relative_point = "BOTTOM"
    anchor = "TOP"
    enabled = true
    size_x = 1
    size_y = 1
    click_through = false
    position_x = 0
    relative_to = "SPlayer"
    position_y = -30
    font_multiplier = 1
    vertical_mirror = false
    tooltip = "always"
    layout = "Normal"
    }
    anchor = "TOP"
    relative_frame = PitBull4_Frames_Player {

     

  • Vis_wowi edited description Oct 23, 2020

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