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I'm using textures (with |T) for the names of a few of my toggle widgets. I'd love to be able to hide the name in the tooltip, so I can provide an english-language name for the icon via the description. Instead, if I give a description, it just looks patently silly with the icon on top of the description in the tooltips, so instead I'm omitting it in favor of trusting that people understand the icon's meaning (the icons are the tank/healer/dps images from the LFG pane).
This could be easily provided by a new key called something along the lines of "omitNameFromTooltip". Alternatively, if you want to make it more flexible, you could provide a key that represents a function that takes the info dict and the tooltip, and fills in the tooltip however it wants. That would give the addon author the ultimate in ability to style the tooltip to his heart's content, but would be more work than a simple "omitNameFromTooltip".
The question is if the name needs to be there ever. It's already in the dialog.
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