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Blizzard has started to use Atlas references instead of Icon references for many UI elements.
It would be useful to be able to use an atlas key instead of an icon and have the guts then call texture:SetAtlas instead of texture:SetTexture .For example:
{ type="description", fontSize="medium", name="This is a Campaign Daily", image = "CampaignAvailableDailyQuestIcon" imageWidth=16, imageHeight=16 }
^ This
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