v1.3-nolib

Details

  • Filename
    AdiBags-wod-v1.3-nolib.zip
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  • Uploaded
    Sep 15, 2014
  • Size
    84.54 KB
  • Downloads
    344
  • MD5
    2616a350080c0572b6cdaf7a5d653fd3

Supported WoW Retail Versions

  • 4.1.0

Changelog

tag v1.3
52adf03548dce273cc68adf39c13772735fe7bcc
Adirelle <adirelle@tagada-team.net>
2011-04-27 10:41:43 +0200

Tagging as v1.3.

--------------------

Adirelle:
    - Removed 4.0 compat code.
    - TOC bump.
    - 4.1 compatibility.
    - Use Scrap item list to filter junk when available.
    - TidyBags overhauled, do not care about dirty layout anymore.
    - Locales updated.
    - TidyBags: still tweaking processing.
    - TidyPags: revampd the processing "loop" to reduce unneeded lookups and to properly tidy the layout at end of operation.
    - TidyBags: revamped algorithm to attempt to merge item stacks before moving items into profession bags.
    - Fixed ticket #78.
    - Do not moe profession materials into non-profession bags when tidying up bags ; should fix ticket #76.
    - Tidy Bags: some tweaks.
    - Fixed an issue where the tidy bags is disabled when it should not (ticket #74).
    - Ensure we do not automatically tidy bags in combat.
    - TidyBags: compare items by id instead of link to properly match crafted items.
    - TidyBags: handle bags at a low level.
    - Locales updated.
    - TidyBags: starting to handle bags at a lower level.
    - TidyBags: do not run while in combat as PickupItem is protected (drycoded).
    - Added options to the currency module since using Blizzard curreny panel to choose which currencies to display is quite counter-intuitive.
    - Added a safety net if GetContainerNumFreeSlots returned nil though it should not.
    - Fixed nil error in NewItemTracking.lua
    - Fixed some bag update issues.
    - Properly refresh the bags when opening/closing trade window/mailbox/etc.
    - Slightly updated layout refresh code.
    - Have separate settings for backpack and bank width.
    - New items: do not cause all bags to be updated when an new item is detected or removed from a bag.
    - New items: have the reset button only update the appropriate bag.
    - Fixed minor glitches with tidy bags.
    - Fixed layout issues.
    - Fixed typos and leaked globals.
    - Rewritten the equipment set filter to use only slot information so it doesn't depend on item links.
    - Fixed ticket #68.
    - Virtual stacks: fixed an issue with the bank and slightly modified the options.
    - Properly update the layout when resetting new item tracking.
    - One can now choose exactly what should be stacked or not when trading or talking to merchants.
    - Properly upgrade old settings when copying or switching profile.
    - Completed ToggleBackpack hook.
    - Do not stack normally unstackable item when trading (see ticket #67).
    - Locales updated.
    - Fixed virtual stacks when displaying the bag slot panel.
    - Attempt to complete existing stacks of item when trying to empty a bag.
    - TidyBags: also attempt to move incomplete stacks into profession bags if they cannot be completed.
    - Removed unused code.
    - When tidying bags, try to complete stacks before moving them into profession bags.
    - Fixed a nil error with regard to stacks.
    - Fixed bag/container family issues in TidyBags and when emptying bags.
    - Moved utility functions into their own file.
    - Do not dispatch items again when a new items is removed from the bags.
    - Item buttons that are just moved around need to be refreshed.
    - Tweaked bag layout in order to prevent sections from bouncing around when moving stuff.
    - Properly open and close the backpack when starting/stopping to talk to merchants.