v1.0-beta1
Details
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FilenameAdiCastBar-v1.0-beta1.zip
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Uploaded by
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UploadedApr 5, 2010
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Size17.14 KB
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Downloads76
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MD5a79c39090ec687bcce6530cf9eba9442
Supported WoW Retail Versions
- 3.3.3
Changelog
tag v1.0-beta1
2b8dd1aaae39f5bc9f87443e752d12eb4d2361c6
Adirelle <adirelle@tagada-team.net>
2010-04-05 15:23:32 +0200
Tagging as "v1.0-beta1".
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Adirelle:
- Prepared for wowace packaging.
- Take avantage of latest LibMovable 1.0 to allow to disable casting bars.
- Updated embedded LibMovable-1.0.
- Added LibMovable-1.0 as a optional dependency.
- Fixed vehicle related error.
- Simplifed function arguments.
- Typo.
- Fixed nil error on interruptible events.
- Hopefully fixed target glitches.
- Use 3.3 namespaces.
Debug outputting through tekDebug.
Fixed Autoshot (and the likes) to "interrupt" channeled spell bars.
- Fixed an event name typo that prevented to display target interruptiion.
Have interrupted spell bars stick around longer before fading out.
- Fixed TOC Title and Note.
- TOC bump.
- Fixed DK's GCD spell id.
- Removed debug statement.
- Do not spawn an additionnal frame just to listen to ADDON_LOADED.
- Better implementation of vehicle swapping.
- Updated embedded LibAdiEvent-1.0.
- Minor tweaks.
- Display vehicle spells as player ones.
- Fixed bad visual offset of the GCD spark.
- Updated LibMovable-1.0.
- Embedded LibStub.
- Fixed GCD related error at login.
- Removed debug statement.
- Added global cooldown indicator.
- Embedded library update.
- Fixed channeled spell updates.
Now use default Blizzard colors for bars.
- Prevent spell name from overlapping casting time.
- LibMovable-1.0: put overlay in frame strata "HIGH".
- Now handle each spell latency separately to prevent swings/auto shots to interfer.
- LibMovable-1.0: removed trailing whitespaces.
- LibMovable-1.0.lua fixed iterator infinite loop.
- Use Blizzard casting id to prevent messing up with spellcasts.
- Added /acb and /adicastbar chat commands to unlock bars.
- LibMovable-1.0: postpone overlay creation, provide handy iterators, revamped internals.
- Always use GameFontWhite.
Fixed texture updates.
- Fill/empty the bar when fading out on SPELLCAST_STOP/SPELLCAST_CHANNEL_STOP.
- LibMovable-1.0: fixed tooltip, fixed protected frame handling, fixed default handling.
- Added LibMovable-1.0.
- Fixed delay display.
Tweaked update code.
- First version.