r20131108194718
Details
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FilenameAdiSpellHUD-r20131108194718.zip
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Uploaded by
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UploadedNov 8, 2013
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Size385.19 KB
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Downloads84
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MD5345a2a9801a23292b3c92af8268b0a09
Supported WoW Retail Versions
- 5.4.1
Changelog
Adirelle:
- Added a README file.
- Licensed with GPL v3.
- auras: do not animate encounter debuffs.
Some of them have strange mechanics that makes them flashing continuously.
- cooldowns: added some Shaman cooldowns and the 9th rank of Lifeblood.
Fixed #1.
- auras: removed some druid and warlock auras ; added warlock's dark soul.
- cooldowns: ignore autocast spells.
- auras: add an animation to highlight important auras.
- auras: fix an issue with the handler created with OwnAuraGetter.
- Updated Auras so that each handler can add several icons.
- Display buffs from trinkets and enchantments using LibItemBuffs-1.0.
- Fixed handling of pet spells.
- Fixed .pkgmeta.
- Do not mess with spell overlay we didn't created.
- LibSpellWidget-1.0: shrink count text to fit the widget.
- LibSpellWidget-1.0: show counts over 9999 as %dk.
- Fixed a regression.
- Display some auras for Monks.
- Fixed the display of Keg Smash and Fists of Fury cooldowns.
- Added some cooldowns of Monks.
- Added Warlocks' Singe Magic.
- Display cooldowns for character under level 10.
- Use LibSpellbook-1.0 to check spells.
- Auras: do not check for existing spells, watch them all.
- Auras: actually scan the spell book to check known spells.
- Added some auras and cooldowns for demonology.
- Display more auras, including Heroism/Bloodlust and encounter debuffs.
- Added new talent and spell cooldowns of hunters.
- TOC bump.
- Added more warlock spell and talent cooldowns.
- Fixed specialization detection.
- Added Conflagrate.
- Removed some debug.
- Fixed an error on login.
- Added some warlock spells.
- Auras: added some spells for hunters.
- Auras: issue a warning if a spell cannot be found.
- Fixed an error with pets in the cooldown module.
- Added an option to disable some auras.
- Added a configuration panel.
- Fixed the layout.
- Auras: added an alpha setting.
- Auras: fixed icon parenting.
- Fixed Swift Rejuvenation.
- Added Harmony and Swift Rejuvenation support for restokins.
- Anchor auras left from the center of the screen.
- Source headers updated.
- Added a new module that shows interesting auras.
- Embedded the brand new LibSpellWidget-1.0 library.
- Fixed for 5.x.
- Fixed the display of remaining time of spell overlays.
- Removed left-over animation code.
- Added more druid cooldowns.
- Hopefully properly update proc countdown.
- Added Starsurge to the list of Balance cooldowns to watch.
- Got rid of Blizzard animations as they are buggy as hell.
- Global leak prevented.
- Avoid the "timer" error on login.
- Fixed the cooldown animation.
- Append the pet name to pet cooldowns.
- Display pet spell cooldowns, when autocast is disabled.
- Added (un)lock options to all modules.
- Added a moving overlay to the Cooldonws frame.
- Cooldowns: use our own animation.
- SpellOverlay: added an option to enable/disable the module and allow to move/scale the overlays.
- Added the proper method to module proto so they can be enabled/disabled with options.
- Various bugfixes so the cooldown module works.
- Cooldowns: added some aspect and timing options.
- Cooldowns: properly handle the spell/item options.
- Cooldowns: properly handle SPELLS_CHANGED and UNIT_INVENTORY_CHANGED events.
- Drycoded options for the cooldown module.
- Cooldowns: update cooldowns only once per frame even if SPELL_UPDATE_COOLDOWN is fired more often.
- Cooldowns: update the cooldowns even if it was enabled before CheckActivation.
- Cooldowns: monitor equipped items.
- Cooldowns: more hunter spells, and racials.
- Fixed spell overlay countdown when it reachs 0.
- Use Blizzard's spell overlay for cooldown feedback.
- Ignore cooldowns below 1.5s and do not bother about conditionned cooldowns.
- Added some hunter spells.
- Cooldowns: properly check activation ASAP.
- Use our own timer to check when cooldowns end.
- Allow module to send debug messages.
- Cooldown module stub.
- Changed "in" animation duration.
- First version, with working spell overlays.