Portrait errors #179


  • New
  • Defect
Open
Assigned to _ForgeUser10251
  • _ForgeUser3116480 created this issue Dec 20, 2010

    What steps will reproduce the problem?
    1. Enable portraits on any frame(player, target, etc) especially 3D.
    2. Try to select that frame

    I got 2 errors:
    1.

    Quote:

    Message: ...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:92: attempt to index global 'this' (a nil value)
    Time: 12/21/10 01:34:07
    Count: 10
    Stack: ...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:92: in function <...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:92>
    [C]: in function `Show'
    Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
    Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

    Locals: (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index global 'this' (a nil value)"

    2.

    Quote:

    Message: ...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:92: attempt to index global 'this' (a nil value)
    Time: 12/21/10 01:20:51
    Count: 1
    Stack: ...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:92: in function <...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:92>
    [C]: in function `Show'
    ...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:125: in function `UpdatePortrait'
    ...rface\AddOns\ag_Extras\modules\portrait\portrait.lua:54: in function `?'
    Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:121: in function `ExecModuleMethods'
    Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:505: in function `?'
    Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:211: in function `CallMethodOnUnit'
    Interface\AddOns\ag_Options\ag_ModuleOptions.lua:491: in function <Interface\AddOns\ag_Options\ag_ModuleOptions.lua:485>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?
    ...
    [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?
    ...ace\AddOns\ClassTimer\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
    ...ns\libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:439: in function <...ns\libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?
    ...ace\AddOns\ClassTimer\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
    ...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:345: in function <...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:335>

    Locals: (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index global 'this' (a nil value)"

    But.. frames are displaying normally. This happens only when I trying to select any frame which has a portrait,

    What version of the product are you using?
    Very current. r719.

    Do you have an error log of what happened?
    Yes.

  • _ForgeUser3116480 added the tags New Defect Dec 20, 2010

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