This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Combat HUD based on NurfedHUD
This addon is no longer in development and has been replaced by ArcHUD3.
i just had to reload all my mods, and have one issue with archud. in the middle of the screen it has my characters name, and in the city it shows resting, how can i turn it off?
Nice addon but i would like some change... well i cant remove my name + resting... and it would be to be able to move the Health / mana Etc numbers... on vertical and horizontal
Thanks. :) It's only a minor issue since it only seems to do it the first time or two, and the hud actually DOES hide when you use the command but I thought you might like to know.
Also, someone wanted to know how to hide the name in the middle of the screen, type /archud config, go to Nameplate Options and unselect everything in there. You'll have to /reloadui for it to go away.
Pretty nice AddOn, but I can't seem to find the button/command to turn the little button on my minimap back on, and I would also like to be able to toggle my name showing dead center of my screen off, or be told how to do that. I already know I am Me, don't need my name right below my char reminding me.
Thank you for your great work with this HUD - during the WotLK addon-renewal I tried several alternatives - but none suited me as well as ArcHUD2.
But since I'm now starting to level my DeathKnight I want to reinforce - ArcHUD need's to handle runes. It's a pain in the ... to have all information in the HUD but the runes stay out of sight on the left upper corner.
I would like to see some functionality for party members if possible. This is a great addon, however as a healer I can't really do away with the party frames right now.
One other problem I noticed is that when targeting casting text is displayed, it is too far to the left and the arc's cover the text of the spell name being cast by default.
Also when I change forms alot, the normal player mana bar shown in caster/travel/flight forms keeps reverting back to the default teal color, instead of the pre-set custom blue color I chose. The radio button still shows it is on custom, but it is the wrong color. Is it possible to get the mana text color to be the same as the mana arc color as well? The text always stays teal.
Aside from some minor issues, this is a great mod.
Hey man, excellent addon. I was wondering if I could get some assistance with part of your coding though.
I decided to edit the actual picture files of the arcs for a different appearance and got them pretty freakin' close to what I was aiming for. Problem is, the fill-in mechanics are a bit tricky and I can't seem to get them to animate properly.
If it's not too much of a hassle, I'd appreciate it if you could take a look at what I've got so far and see if you can un-break it. Otherwise, I'd be more than happy to get it in working condition myself if you point me in the direction of the relevant code.
Phenominal addon, one of the very few I now cannot live without.
Having levelled my Druid to 80 I'm not stuck with my shaman and finding it hard going. Is there any chance maelstrom weapon stacks could be added to this in a similar manner to the way combo points are counted?
plz help me i press around radar on archud i press right click
enabled was with "v" and i click it now is dislabed but cant find it again for enabled cuz that small emotion around radar its not there and cant find it anywhere i delete archud and install it again but nothing need to find it and enabled how plz help sorry for my bad english
This is wat it is saying when i enter game. wat do i do?
it doesnt work either
With that being said, I keep getting an error when I put ArcHUD into standby with "/archud standby". Here's the error text:
--------------ArcHud Error Message---------------
Date: 2008-12-28 09:03:35
ID: 20
Error occured in: Global
Count: 1
Message: ..\FrameXML\TargetFrame.lua line 49:
attempt to index local 'self' (a nil value)
Debug:
(tail call): ?
ArcHUD2\Libs\AceDB\AceDB-2.0.lua:25:
ArcHUD2\Libs\AceDB\AceDB-2.0.lua:23
ArcHUD2\Libs\AceDB\AceDB-2.0.lua:1881: ?()
...ce\AddOns\ArcHUD2\Libs\AceConsole\AceConsole-2.0.lua:1897:
...ce\AddOns\ArcHUD2\Libs\AceConsole\AceConsole-2.0.lua:1564
...ce\AddOns\ArcHUD2\Libs\AceConsole\AceConsole-2.0.lua:2402: value()
..\FrameXML\ChatFrame.lua:3212:
..\FrameXML\ChatFrame.lua:3144
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:2911: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2056:
..\FrameXML\ChatFrame.lua:2049
[C]: UseAction()
..\FrameXML\SecureTemplates.lua:259: SecureActionButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v5.1.3715 (SnaggleTooth)
ArcHUD2, v2.2
AtlasLoot, v5.02.06
AtlasLootFu, v1.2
AucAdvanced, v5.1.3715 (SnaggleTooth)
AucFilterBasic, v5.1.3715 (SnaggleTooth)
AucFilterOutlier, v5.1.3715.2531
AucMatchUndercut, v5.1.3715.2531
AucStatClassic, v5.1.3715 (SnaggleTooth)
AucStatHistogram, v5.1.3715 (SnaggleTooth)
AucStatiLevel, v5.1.3715 (SnaggleTooth)
AucStatPurchased, v5.1.3715 (SnaggleTooth)
AucStatSales, v5.1.3715.2842
AucStatSimple, v5.1.3715 (SnaggleTooth)
AucStatStdDev, v5.1.3715 (SnaggleTooth)
AucStatWOWEcon, v5.1.3715.2530
AucUtilAHWindowControl, v5.1.3715.3311
AucUtilAppraiser, v5.1.3715.2530
AucUtilAskPrice, v5.1.3715.3175
AucUtilAutoMagic, v5.1.3715.3142
AucUtilCompactUI, v5.1.3715.2530
AucUtilEasyBuyout, v5.1.3715.3583
AucUtilItemSuggest, v5.1.3715.3108
AucUtilPriceLevel, v5.1.3715.2545
AucUtilScanButton, v5.1.3715.2530
AucUtilScanFinish, v5.1.3715.2530
AucUtilScanProgress, v5.1.3715.2530
AucUtilSearchUI, v5.1.3715.3483
AucUtilSimpleAuction, v5.1.3715.3708
AucUtilVendMarkup, v5.1.3715.2530
Babylonian, v5.1.DEV.130
BadKitty, v
Bartender4, v4.2.1
BeanCounter, v5.1.3715 (SnaggleTooth)
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerFoglight, v2.0
CartographerGroupColors, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerPOI, v2.0
CartographerProfessions, v2.0
CartographerQuestInfo, v
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
Configator, v5.1.DEV.130
DBMCore, v
DebugLib, v5.1.DEV.130
DruidBar, v4.22
Enchantrix, v5.1.3715 (SnaggleTooth)
EnchantrixBarker, v5.1.3715 (SnaggleTooth)
EnhTooltip, v5.1.3715 (SnaggleTooth)
Examiner, v08.12.15
FuBar, v
FuBarBagFu, vv1.1.3
FuBarDurabilityFu, v2.11
FuBarFactionsFu, v2.2.1-79
FuBarFriendsFu, v2.4.1-91
FuBarGuildFu, v2.4.1-98
FuBarLocationFu, v3.0
FuBarMoneyFu, vv1.2
FuBarPerformanceFu, v2.0.0
FuBarProfessionsFu, v3.0.2
FuBarReagentFu, v3.02
FuBarSpeedFu, v2.0.$Revision: 48 $
FuBarVolumeFu, v2.0.$Revision: 55081 $
Informant, v5.1.3715 (SnaggleTooth)
Mappy, v2.2
Omen, v3.0.5
OneBag3, v3.0.15-alpha
OneBank3, v3.0.4-beta
Outfitter, v4.3.1
Postal, v3.0.1
Prat30, vRC10
Prat30HighCPUUsageModules, v
Prat30Libraries, v
QuestHelper, v0.78
Recount, v
sct, v6.2
SellOMatic, v1.1.05
Skillet, v
Stubby, v5.1.3715 (SnaggleTooth)
WIM, v3.0.5
XPerl, v3.0.2a
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
(ck=ae1)
-----------------------End Error--------------------
Thanks. :) It's only a minor issue since it only seems to do it the first time or two, and the hud actually DOES hide when you use the command but I thought you might like to know.
Also, someone wanted to know how to hide the name in the middle of the screen, type /archud config, go to Nameplate Options and unselect everything in there. You'll have to /reloadui for it to go away.
But since I'm now starting to level my DeathKnight I want to reinforce - ArcHUD need's to handle runes. It's a pain in the ... to have all information in the HUD but the runes stay out of sight on the left upper corner.
I would like to see some functionality for party members if possible. This is a great addon, however as a healer I can't really do away with the party frames right now.
Screenshot?
Aside from some minor issues, this is a great mod.
I decided to edit the actual picture files of the arcs for a different appearance and got them pretty freakin' close to what I was aiming for. Problem is, the fill-in mechanics are a bit tricky and I can't seem to get them to animate properly.
If it's not too much of a hassle, I'd appreciate it if you could take a look at what I've got so far and see if you can un-break it. Otherwise, I'd be more than happy to get it in working condition myself if you point me in the direction of the relevant code.
Here's the updated file: http://www.sendspace.com/file/x10xrs
Thanks man.
Having levelled my Druid to 80 I'm not stuck with my shaman and finding it hard going. Is there any chance maelstrom weapon stacks could be added to this in a similar manner to the way combo points are counted?
Many thanks
enabled was with "v" and i click it now is dislabed but cant find it again for enabled cuz that small emotion around radar its not there and cant find it anywhere i delete archud and install it again but nothing need to find it and enabled how plz help sorry for my bad english