r54
Details
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FilenameArcHUD3-r54.zip
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Uploaded by
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UploadedDec 1, 2010
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Size223.46 KB
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Downloads158
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MD5261bfd98ff2ae9223209da1422aa2eff
Supported WoW Retail Versions
- 4.0.3a
Changelog
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r54 | nyyr | 2010-12-01 18:01:37 +0000 (Wed, 01 Dec 2010) | 1 line
Changed paths:
M /trunk/Core.lua
M /trunk/Rings/Health.lua
M /trunk/Rings/Power.lua
M /trunk/Utils.lua
added formatted health/power numbers for big numbers (100.0k, 1.0M)
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r52 | nyyr | 2010-11-27 00:45:22 +0000 (Sat, 27 Nov 2010) | 1 line
Changed paths:
M /trunk/ArcHUD3.toc
M /trunk/Core.lua
M /trunk/Rings/CustomBuff.lua
Changed version info
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r51 | nyyr | 2010-11-23 22:18:41 +0000 (Tue, 23 Nov 2010) | 1 line
Changed paths:
M /trunk/Rings/CustomBuff.lua
Fixed "Show Text" option for custom buff arcs
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r50 | nyyr | 2010-11-22 23:21:52 +0000 (Mon, 22 Nov 2010) | 2 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/ModuleCore.lua
M /trunk/Rings/ComboPoints.lua
M /trunk/Rings/CustomBuff.lua
M /trunk/Rings/FocusHealth.lua
M /trunk/Rings/FocusPower.lua
M /trunk/Rings/Health.lua
M /trunk/Rings/HolyPower.lua
M /trunk/Rings/MirrorTimer.lua
M /trunk/Rings/PetPower.lua
M /trunk/Rings/Power.lua
M /trunk/Rings/SoulShards.lua
M /trunk/Rings/TargetCasting.lua
M /trunk/Rings/TargetHealth.lua
M /trunk/Rings/TargetPower.lua
* Fixed loading of custom modules
* Fixed color configuration (ticket #33)
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r49 | nyyr | 2010-11-21 17:59:41 +0000 (Sun, 21 Nov 2010) | 3 lines
Changed paths:
M /trunk/ComboPoints.lua
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/ModuleCore.lua
M /trunk/Rings/ComboPoints.lua
M /trunk/Rings/CustomBuff.lua
M /trunk/Rings/FocusPower.lua
M /trunk/Rings/HolyPower.lua
M /trunk/Rings/PetHealth.lua
M /trunk/Rings/PetPower.lua
M /trunk/Rings/Power.lua
M /trunk/Rings/SoulShards.lua
M /trunk/Rings/TargetPower.lua
* Colors now completely configurable (ticket #3)
* (De)buff tooltips now configurable (ticket #5)
* Some minor polishing
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r48 | nyyr | 2010-11-18 23:01:34 +0000 (Thu, 18 Nov 2010) | 2 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/ModuleCore.lua
M /trunk/Rings/CustomBuff.lua
* Added option to restrict buffs to buffs cast by player
* Some cleanup in custom buff module
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r47 | nyyr | 2010-11-14 22:11:47 +0000 (Sun, 14 Nov 2010) | 1 line
Changed paths:
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/ModuleCore.lua
M /trunk/Rings/CustomBuff.lua
Workaround for a current loading bug
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r46 | nyyr | 2010-11-14 19:56:30 +0000 (Sun, 14 Nov 2010) | 1 line
Changed paths:
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/ModuleCore.lua
M /trunk/Rings/CustomBuff.lua
Custom arcs are now saved
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r45 | nyyr | 2010-11-14 14:27:09 +0000 (Sun, 14 Nov 2010) | 3 lines
Changed paths:
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Frames.lua
M /trunk/Frames.xml
M /trunk/Locales/enUS.lua
M /trunk/ModuleCore.lua
M /trunk/Rings/ComboPoints.lua
A /trunk/Rings/CustomBuff.lua
M /trunk/Rings/FocusHealth.lua
M /trunk/Rings/FocusPower.lua
M /trunk/Rings/PetHealth.lua
M /trunk/Rings/PetPower.lua
M /trunk/Rings/Rings.xml
M /trunk/Rings/TargetHealth.lua
M /trunk/Rings/TargetPower.lua
* Fixed ticket #32
* Slightly rearranged ring text fields
* Added (incomplete) support for custom (de)buff rings (saving does not yet work)
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r44 | nyyr | 2010-11-13 14:07:08 +0000 (Sat, 13 Nov 2010) | 4 lines
Changed paths:
M /trunk/.pkgmeta
M /trunk/ComboPoints.lua
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/ModuleCore.lua
M /trunk/Nameplates.lua
M /trunk/RingTemplate.lua
M /trunk/RingTemplate.xml
M /trunk/Rings/Casting.lua
M /trunk/Rings/ComboPoints.lua
M /trunk/Rings/FocusHealth.lua
M /trunk/Rings/FocusPower.lua
M /trunk/Rings/Health.lua
M /trunk/Rings/HolyPower.lua
M /trunk/Rings/MirrorTimer.lua
M /trunk/Rings/PetHealth.lua
M /trunk/Rings/PetPower.lua
M /trunk/Rings/Power.lua
M /trunk/Rings/SoulShards.lua
M /trunk/Rings/TargetCasting.lua
M /trunk/Rings/TargetHealth.lua
M /trunk/Rings/TargetPower.lua
M /trunk/embeds.xml
* Optimised pulsing/flashing
* Synchronous pulsing for ghost mode
* Migrated timers from metrognome to AceTimer
* Some API changes for OnModuleUpdate
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r43 | nyyr | 2010-11-10 19:56:27 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
M /trunk/Rings/Casting.lua
M /trunk/Rings/Power.lua
M /trunk/Rings/TargetCasting.lua
M /trunk/Rings/TargetPower.lua
Added sanity checks for tickets #30 and #29
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r42 | nyyr | 2010-11-09 19:10:23 +0000 (Tue, 09 Nov 2010) | 3 lines
Changed paths:
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Frames.lua
M /trunk/Locales/enUS.lua
* Added ability to move target frames freely (see options for (un)locking frames)
* Added ability to reset ALL settings to their defaults (/archud reset)
* These changes fix ticket #27, #19, #21
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r41 | nyyr | 2010-11-08 19:18:34 +0000 (Mon, 08 Nov 2010) | 1 line
Changed paths:
M /trunk/RingTemplate.lua
another fix for ticket #26
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r40 | nyyr | 2010-11-08 19:11:30 +0000 (Mon, 08 Nov 2010) | 2 lines
Changed paths:
M /trunk/Config.lua
M /trunk/RingTemplate.lua
M /trunk/Rings/Power.lua
* ticket #26: fading issue with fadeFull set to 0
* ticket #25: error on shapeshift
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r39 | nyyr | 2010-11-07 19:33:47 +0000 (Sun, 07 Nov 2010) | 4 lines
Changed paths:
M /trunk/ArcHUD3.toc
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Frames.lua
M /trunk/Frames.xml
M /trunk/Locales/enUS.lua
M /trunk/Rings/HolyPower.lua
M /trunk/Rings/Rings.xml
A /trunk/Rings/SoulShards.lua
* Fixed holy power arc update bug (ticket #24)
* Added soul shards arc
* Added option to hide player's nameplate
* Temporarily disabled flashing (combo points arc, holy power arc)
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r38 | nyyr | 2010-11-07 13:45:46 +0000 (Sun, 07 Nov 2010) | 2 lines
Changed paths:
M /trunk/.pkgmeta
M /trunk/ArcHUD3.toc
M /trunk/Core.lua
M /trunk/Frames.lua
A /trunk/Frames.xml
M /trunk/ModuleCore.lua
M /trunk/RingTemplate.lua
M /trunk/RingTemplate.xml
M /trunk/Rings/Casting.lua
M /trunk/Rings/MirrorTimer.lua
M /trunk/Rings/TargetCasting.lua
M /trunk/embeds.xml
* Performance improvements #2: ring updates now scheduled by game engine and only when ring is visible
* Added new timer lib
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r37 | nyyr | 2010-11-07 00:35:05 +0000 (Sun, 07 Nov 2010) | 2 lines
Changed paths:
M /trunk/.pkgmeta
M /trunk/ArcHUD3.toc
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/ModuleCore.lua
M /trunk/RingTemplate.lua
A /trunk/RingTemplate.xml
M /trunk/Rings/Anchors.lua
M /trunk/Rings/Casting.lua
M /trunk/Rings/ComboPoints.lua
M /trunk/Rings/FocusHealth.lua
M /trunk/Rings/FocusPower.lua
M /trunk/Rings/Health.lua
A /trunk/Rings/HolyPower.lua
M /trunk/Rings/MirrorTimer.lua
M /trunk/Rings/PetHealth.lua
M /trunk/Rings/PetPower.lua
M /trunk/Rings/Power.lua
M /trunk/Rings/Rings.xml
M /trunk/Rings/TargetCasting.lua
M /trunk/Rings/TargetHealth.lua
M /trunk/Rings/TargetPower.lua
M /trunk/embeds.xml
* Performance improvements: alpha fading now done by game engine (animation API)
* Some code polishing
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r32 | nyyr | 2010-11-04 17:13:40 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
M /trunk/ArcHUD3.toc
M /trunk/Core.lua
Version fix :/
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r30 | nyyr | 2010-11-04 17:10:02 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
M /trunk/Rings/TargetCasting.lua
Added small sanity check on target casting event
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r28 | nyyr | 2010-11-01 17:55:43 +0000 (Mon, 01 Nov 2010) | 2 lines
Changed paths:
M /trunk/Config.lua
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Rings/FocusHealth.lua
M /trunk/Rings/FocusPower.lua
M /trunk/Rings/Rings.xml
* Added focus target health/power rings
* Added option to hide blizzard focus frame (known "bug": after enabling the Blizzard focus target frame again, it is not refreshed (i.e. it is not shown) - changing targets should bring it up again)
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r27 | nyyr | 2010-11-01 15:09:17 +0000 (Mon, 01 Nov 2010) | 1 line
Changed paths:
M /trunk/ModuleCore.lua
M /trunk/RingTemplate.lua
M /trunk/Rings/Power.lua
Runic power now correctly fades at 0%
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r26 | nyyr | 2010-10-31 23:00:10 +0000 (Sun, 31 Oct 2010) | 1 line
Changed paths:
M /trunk/Config.lua
fixed minor bug regarding buff config option
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r25 | nyyr | 2010-10-31 20:58:58 +0000 (Sun, 31 Oct 2010) | 3 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Rings/PetHealth.lua
* fixed a bug with pet health percentage text
* fixed a bug with display of 3d model reappearing when world was hidden and displayed again (eg. when showing the map)
* fixed centering of target level text
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r24 | nyyr | 2010-10-31 10:38:15 +0000 (Sun, 31 Oct 2010) | 2 lines
Changed paths:
M /trunk/ArcHUD3.toc
M /trunk/ComboPoints.lua
M /trunk/Core.lua
M /trunk/Frames.lua
M /trunk/Rings/ComboPoints.lua
M /trunk/Rings/PetHealth.lua
* fixed ticket #17 (Blizzard combo points shown although target frame is hidden)
* fixes for ticket #18 (grayed combo points when in a group)
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