6.1.0.8
Details
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FilenameArchy-6.1.0.8.zip
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Uploaded by
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UploadedMar 5, 2015
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Size493.34 KB
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Downloads47,235
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MD5d68e46ab55473e497b24aaefadbc210d
Supported WoW Retail Versions
- 6.1.0
Changelog
tag 6.1.0.8
d011a0bb7fc4b1e4f6f8aab6bd6a93e9d414cbc5
James D. Callahan III <jcallahan@curse.com>
2015-03-05 20:50:08 -0600
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James D. Callahan III:
- Comment fix.
- Miscellaneous variable renames, and use the Race object directly in SolveRaceArtifact()
- Semantic cleanups.
- If missing data for the current artifact for whatever reason, set the race's currentProject to nil so the previously-completed project goes away.
- Race:GetArtifactCompletionDataByName() => Race:GetArtifactCompletionCountByName() and changed it to only return that value, since the other two values were never used anywhere.
- Use the project's stored completionCount in the tooltip, instead of looking it up.
- Also lowercase names of artifacts defined by initial pass of GetArtifactInfoByRace()
- Use :tolower() for storing and matching project names to prevent a few Blizzard inconsistencies from causing failed matches. (Project name: "Calcified Eye in a Jar" Spell name: "Calcified Eye In a Jar")
- Don't try to update the skill bar when loading into the world.
- keystoneIDToRaceID => KeystoneIDToRace, keystoneLootRaceID => lootedKeystoneRace
- Make sure currentDigsite isn't nil before attempting to record looted keystones. Should really only happen if the UI was reloaded before loot was grabbed.
- Replaced HasArchaeology() with private.hasArchaeology - set in OnEnable() and updated whenever SKILL_LINES_CHANGED fires.
- When announcing projects that were just solved or can be solved, include the project's icon.