3.02.90

Details

  • Filename
    ArkInventory-3.02.90.zip
  • Uploaded by
  • Uploaded
    Apr 21, 2012
  • Size
    874.18 KB
  • Downloads
    48,001
  • MD5
    39100ac9013aa10ba3712c30d00c9ee5

Supported WoW Retail Versions

  • 4.3.4

Changelog

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r332 | arkayenro | 2012-04-22 03:52:38 +0000 (Sun, 22 Apr 2012) | 4 lines
Changed paths:
   A /tags/3.02.90 (from /trunk:331)

*3.02.90 (22-APR-2012)*
 * fixed - tainted frames caused by opening AI for the first time, while in combat.  the first 50 slots of each bag are pre-loaded before entering the game world to ensure they are secure. this will use up more memory but guarantee that all slots are usable while in combat
 * fixed - soulbound issue introduced in 3.02.89

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r331 | arkayenro | 2012-04-22 03:48:07 +0000 (Sun, 22 Apr 2012) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.02.90 (22-APR-2012)*
 * fixed - tainted frames caused by opening AI for the first time, while in combat.  the first 50 slots of each bag are pre-loaded before entering the game world to ensure they are secure. this will use up more memory but guarantee that all slots are usable while in combat
 * fixed - soulbound issue introduced in 3.02.89

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r329 | arkayenro | 2012-04-05 15:31:03 +0000 (Thu, 05 Apr 2012) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.02.89 (06-APR-2012)*
 * fixed - another global variable taint issue
 * fixed - you can no longer move bags around in the changer frame while in combat (caused an interface error and locked the bag in place)
 * workaround - tainted frames caused by opening AI for the first time, while in combat.  tainted frames are tinted purple and unusable until you leave combat, at which point they are replaced with untainted frames
 * restored - bag( ) rule function

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Additional Files

Type Name Size Uploaded Game Version Downloads
524.30 KB Apr 21, 2012 4.3.4 296