2.2.7-23-g0255274
Details
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FilenameAckisRecipeList-2.2.7-23-g0255274.zip
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Uploaded by
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UploadedAug 15, 2011
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Size837.24 KB
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Downloads123
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MD5462d03b4131f58aa10a4ed487f43c89c
Supported WoW Retail Versions
- 4.2.0
Changelog
John Pasula:
- Lets test to see if existing code can add locations for custom entries.
James D. Callahan III:
- Improved the improvement (ensure that entries are nil in cases where a trade skill is dropped in favor of another).
- Improved logic for storing trade skill links. Fixes ticket 1303.
- Fixed some silliness I added the last push; fixes ticket 1302.
- When switching professions via the switcher button, simply grab the scan button's parent instead of performing checks for the existence of various AddOns.
- Remove an unnecessary check and manual Scan button hide.
- Consolidate the creation of the Scan button and the setting of its parent frame into a single place, which now happens the first time TRADE_SKILL_SHOW is fired instead of OnEnable().
- If using Skillet, set the trade_frame to Skillet.tradeSkillFrame so the universe doesn't go pear-shaped.
- De-yuckification (fix the previous fix).
John Pasula:
- Check to see if the buttons exist before trying to get their offsets. Should fix the error when you don't have both professions learned.
James D. Callahan III:
- Only try to grab an icon texture if the recipe has a crafted_item_id
- Display the icon for the crafted item in the tooltip, if available.
- Grab some globals from the unvalued _G.
- More readability re-formatting.
- Re-formatting for readability.
- Use ipairs instead of pairs since this is an indexed table.
- Cleanup for the new specialties code.
- Code cleanups and removal of unnecessary comments.
John Pasula:
- Update changelog.
- Remove outdated spec. code.
- Dry-code fix,
- Dry-coded fix for the specialty issue. Apparently since 4.x we haven't been filtering specialties properly.
- Update changelog.