r20
Details
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FilenameAVR-r20.zip
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Uploaded by
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UploadedApr 22, 2010
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Size267.03 KB
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Downloads197
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MD53a0f59354efbb145e1c8ac1e73b7e714
Supported WoW Retail Versions
- 3.3.3
Changelog
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r20 | ananhaid | 2010-04-22 10:03:33 +0000 (Thu, 22 Apr 2010) | 2 lines
Changed paths:
M /trunk/AVR.toc
A /trunk/Locales/zhCN.lua
A /trunk/Locales/zhTW.lua
M /trunk/locales.xml
AVR:
- add zhCN/zhTW.
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r18 | olog | 2010-04-15 16:55:30 +0000 (Thu, 15 Apr 2010) | 3 lines
Changed paths:
M /trunk/.pkgmeta
M /trunk/3d.lua
D /trunk/AVR_BigWigs_Citadel
M /trunk/Edit.lua
M /trunk/Locales/enUS.lua
M /trunk/Mesh.lua
M /trunk/MousePaint.lua
M /trunk/RangeWarning.lua
M /trunk/meshes/DataMesh.lua
- Removed AVR_BigWigs module, use AVR Encounters addon instead
- Line thickness can be adjusted on mouse paint meshes
- Bug fixes
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r16 | olog | 2010-04-06 20:35:59 +0000 (Tue, 06 Apr 2010) | 4 lines
Changed paths:
M /trunk/3d.lua
M /trunk/AVR_BigWigs_Citadel/Festergut.lua
M /trunk/AVR_BigWigs_Citadel/Putricide.lua
M /trunk/AVR_BigWigs_Citadel/Sindragosa.lua
M /trunk/ByteStream.lua
M /trunk/Core.lua
M /trunk/CoreTools.lua
M /trunk/Edit.lua
A /trunk/Icons/arrow.tga
M /trunk/Locales/enUS.lua
M /trunk/Mesh.lua
M /trunk/Options.lua
M /trunk/RangeWarning.lua
M /trunk/Scene.lua
M /trunk/SceneManager.lua
A /trunk/Textures/filledcircle.tga
A /trunk/Textures/marker.tga
M /trunk/ZoneInfo.lua
A /trunk/meshes/ArrowMesh.lua
M /trunk/meshes/FilledCircleMesh.lua
M /trunk/meshes/MarkerMesh.lua
A /trunk/meshes/TimerCircleMesh.lua
M /trunk/meshes/meshes.xml
- Added arrow mesh
- Added timer circle mesh (used on some bosses in BigWigs scene)
- Added some descriptions in options
- Many bug fixes and tweaks
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r14 | olog | 2010-03-27 16:30:50 +0000 (Sat, 27 Mar 2010) | 3 lines
Changed paths:
M /trunk/.pkgmeta
M /trunk/3d.lua
M /trunk/AVR.toc
M /trunk/Core.lua
M /trunk/CorePublic.lua
M /trunk/Locales/enUS.lua
M /trunk/Mesh.lua
M /trunk/Options.lua
M /trunk/Scene.lua
M /trunk/Textures/triangle.tga
M /trunk/embeds.xml
- Player height should be correct for druid forms.
- Import/export of scenes.
- Meshes can be optionally clipped to screen (ticket 4)
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