4.2.6-21-g55225dc
Details
-
FilenameBartender4-4.2.6-21-g55225dc.zip
-
Uploaded by
-
UploadedMar 25, 2009
-
Size211.02 KB
-
Downloads618
-
MD532bb01688cf90b0125cd844730090585
Supported WoW Retail Versions
- 3.0.9
Changelog
Hendrik Leppkes:
Re-bind keys previously bound to Action Bar 1 to the Vehicle Buttons when using the default UI, so the button on-click effects work properly.
This feature does require that the keys you want to control the vehicle buttons (usually 1-6) are actually bound to Bar 1. It will however still work if they are not, as long as you have the bar bound to those keys set as possess bar.
Improve vehicle behaviour
Refresh the state of buttons when they are newly created.
Added an assertion with an detailed error message to debug an error in the action button code.
Securely hide the old Blizzard UI, thus working in combat
Small improvements to the vehicle stuff
Properly unregister the vehicle events if not using the Blizzard VehicleUI
Properly disable our built-in VehicleBar if using the Blizzard art
Added an option to use the default blizzard vehicle frame for vehicles (the art and all the fun)
Fix FadeOut, we need to check if the mouse is over the Overlay now, and not the actual bar.
Safety check for an error that really shouldn't happen.
Fixed initial positions for all bars
Fix the behaviour of snapping for the new bar positioning.
Fixed behaviour of padding on alternate growth directions and fixed the alignment of the drag-overlay.
Added options to adjust the vertical and horizontal growth direction
Use our SavePosition function instead of LibWindow directly
Try to preserve the old position properly during the migration to the new system.
Added plumbing to change the growth direction of the bars. Currently always defaults to DOWN and RIGHT, as that is the "old" behaviour.
First work on LibWindow-1.1 usage, plumbing for new bar resizing/button positioning
Fix all and any white-space errors