Bar Sticking Unabled to be disabled #1518


Closed
  • Draknyte1 created this issue Aug 30, 2019

    Using - Bartender4-4.8.4-classic

     

    Regardless of what I select, or if Shift is held, Sticky locations WILL NOT stop.

    Makes placing my bars impossible as they are trying to stick to one another. This is a rather major issue as I'd like a configured UI before leaving the starting area.

    On top of this, Offsets are nice, but absolute X/Y position would actually be more useful..

    Why is it so hard for me to place my Action bars inside my GUI on a pixel perfect level? SpartanUI does alright, but even the auto-bars from it aren't located very optimally.

  • nevcairiel closed issue Aug 31, 2019
  • nevcairiel posted a comment Aug 31, 2019

    Bartender lets you configure the absolute pixel location of any bar in the settings, down to a sub-pixel level if one requires that sort of thing.

    Not sure if thats what you are calling an offset, but its really not. You can pick the corner of the screen to anchor to and the X/Y position relative to that. This is how positioning in WoW always works, and gives you absolute and full control.

     

    Regarding sticky bars, I just tried on Classic, and holding Shift while dragging perfectly disables stickyness for me.

    In the unlock dialog there is also a "Bar Snapping" checkbox which you can toggle to disable it globally.


    Edited Aug 31, 2019
  • Draknyte1 posted a comment Sep 2, 2019

    Regarding sticky bars, I just tried on Classic, and holding Shift while dragging perfectly disables stickyness for me.

    In the unlock dialog there is also a "Bar Snapping" checkbox which you can toggle to disable it globally.

    As described, neither works for me.
    Bars still stick to random locations and eachother, whilst both the box is unchecked and/or shift is held.

     

    Specifically, the Pet Bar, Stance Bar, Micro Menu, bag Bar and the other non-numbered skill bars.
    They do seem to work fine, whilst the rest still snap/stick.

     

    In regards to offsets, as seen below, these are not absolutes. It doesn't say anywhere that is the anchor point of the screen, either. I'd gotten the idea it was the anchor point on the bar being manipulated.

    Literally called offsets?


    Edited Sep 2, 2019

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