Bartender4
Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.
Status for Dragonflight / 10.0
- Hold-to-cast is not currently available for addons
- Action Bars have been slightly re-arranged in Bartender4 for Dragonflight
- Bar 1-8 now reflect Blizzard Bars 1-8 (these are old 1, 3-6, and the 3 new bars)
- The old bars 7-10 are now called "Class Bar 1-4" (Shapeshifting, Stances, etc)
- The old bar 2 is now called Bonus Action Bar
Features
- Support for all Action Bars and all related bars
- 10 Action Bars (13 in Dragonflight!)
- Stance Bar
- Pet Bar
- Bag Bar
- Micro Menu
- XP/Reputation Bar
- All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
- Very flexible and customizable Show/Hide driver based on Macro Conditions
- Additional Layout and Paging settings for Action Bars
- Page all bars based on Stance or Modifier
- Possess Bar support
- Custom State driver support with Macro Conditions
- Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
- StickyFrames support
- Masque/ButtonFacade support!
- Easy Hotkey Binding using KeyBound
- Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)
FAQ
Q: I cannot move/drag my skills on my bars?
A: Hold Shift to move skills safely. You can also unlock your bars in the Bartender4 options, but using Shift is safer and recommended.
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.
Q: Where are my keybindings? And how do i bind new keys?
A: Bartender4 buttons should automatically inherit keybindings from the Blizzard bars. For new keybindings, you can use KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!
Q: Can I skin the buttons beyond the built-in options?
A: Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.
Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.
Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread. Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.
Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
As soon as i enter a vehicle for a quest or something, (not my mount) my fps drops to 1...the whole screen freezes.
I hope this is fixable.
Thanks for a great addon <3
bartender fully enabled, pitbull down to bare minimum of power and health bars whith no extra modules loaded.
Message: Interface\AddOns\Bartender4\libs\SimpleSticky.lua:179: attempt to perform arithmetic on local 'xB' (a nil value)
Time: Wed Dec 8 02:06:18 2010
Count: 4
Stack: Interface\AddOns\Bartender4\libs\SimpleSticky.lua:179: in function `SnapFrame'
Interface\AddOns\Bartender4\libs\SimpleSticky.lua:140: in function <Interface\AddOns\Bartender4\libs\SimpleSticky.lua:126>
Locals: self =
debug = <function> defined @Interface\AddOns\Bartender4\libs\SimpleSticky.lua:154
GetUpdateFunc = <function> defined @Interface\AddOns\Bartender4\libs\SimpleSticky.lua:125
StopMoving = <function> defined @Interface\AddOns\Bartender4\libs\SimpleSticky.lua:78
rangeX = 15
SnapFrame = <function> defined @Interface\AddOns\Bartender4\libs\SimpleSticky.lua:164
scripts =
}
rangeY = 15
sticky =
}
StartMoving = <function> defined @Interface\AddOns\Bartender4\libs\SimpleSticky.lua:61
AnchorFrame = <function> defined @Interface\AddOns\Bartender4\libs\SimpleSticky.lua:97
}
frameA = PitBull4_Frames_player {
0 = <userdata>
Activate = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
populated = true
guid = "0x05000000030BB8AD"
Deactivate = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
layout_db =
}
ProxySetAttribute = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:277
UnforceShow = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
is_wacky = false
RefreshVehicle = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:538
IterateControlsOfType = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:811
layout = "Normal"
PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:335
UpdateBestUnit = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:685
ForceShow = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
UpdateGUID = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:752
overlay = PitBull4_Frame_4 {
}
GetFont = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:675
Update = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:709
unit = "player"
PowerBar = PitBull4_BetterStatusBar_2 {
}
RefixSizeAndPosition = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
classification = "player"
HealthBar = PitBull4_BetterStatusBar_1 {
}
UpdateLayout = <function> defined @Interface\AddOns\PitBull4\UnitFrameLayout.lua:1535
SetClickThroughState = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
_RefreshLayout = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:557
menu = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:272
classification_db =
}
IterateControls = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:785
force_show = true
RefreshLayout = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
is_singleton = true
}
frameB = PitBull4_Groups_PartyUnitButton1 {
0 = <userdata>
populated = true
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
layout_db =
}
ProxySetAttribute = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:277
UnforceShow = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
is_wacky = false
RefreshVehicle = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:538
IterateControlsOfType = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:811
layout = "Normal"
PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\PitBull4\GroupHeader.lua:1147
UpdateBestUnit = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:685
ForceShow = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
UpdateGUID = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:752
RefreshLayout = <function> defined @Interface\AddOns\PitBull4\Main.lua:438
GetFont = <function> defined @Interface\AddOns\PitBull4\UnitFrame.lua:675
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua
Date: 2010-12-07 16:47:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Bartender4\Bar.lua line 35:
Cannot find a library instance of "LibWindow-1.1".
Debug:
[C]: ?
[C]: error()
!Swatter\Support\LibRevision.lua:47: LibStub()
Bartender4\Bar.lua:35: in main chunk(WhackyWallaby)
Date: 2010-12-07 16:47:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Bartender4\Bar.lua line 35:
Cannot find a library instance of "LibWindow-1.1".
Debug:
[C]: ?
[C]: error()
!Swatter\Support\LibRevision.lua:47: LibStub()
Bartender4\Bar.lua:35: in main chunk(WhackyWallaby)
Any plans oder idea's about that?