r151
Details
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FilenameCastbars-r151.zip
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Uploaded by
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UploadedFeb 14, 2011
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Size138.41 KB
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Downloads243
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MD5f991044fb2f29cc6af9177408e61a626
Supported WoW Retail Versions
- 4.0.6
Changelog
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r151 | xbeeps | 2011-02-14 21:51:53 +0000 (Mon, 14 Feb 2011) | 2 lines
Changed paths:
M /trunk/Castbars.lua
Fix an issue that would sometimes cause the previous spell target to be shown as target when casting a spell with no target.
Hide the latency for non-spellbook casts, such as professions, quest items, hearthstone and mounts.
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r149 | xbeeps | 2011-02-08 21:08:11 +0000 (Tue, 08 Feb 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
Revert r148 and fix loading error caused by Drain Mana disappearing in 4.0.6, as well as prevent such occurances from tilting the addon in the future.
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r148 | xbeeps | 2011-02-03 21:46:43 +0000 (Thu, 03 Feb 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
More accurate detection of spell queue zone
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r146 | xbeeps | 2011-01-29 19:00:54 +0000 (Sat, 29 Jan 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
Add countdown timer text to mirror timer bars
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r144 | xbeeps | 2011-01-23 22:39:57 +0000 (Sun, 23 Jan 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
Avoid frame.timer variable as that is already used by the MirrorTimer.lua code, and avoid an error that was triggered when config mode was entered with a mirror timer active.
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r142 | xbeeps | 2011-01-23 11:00:59 +0000 (Sun, 23 Jan 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
Make it possible to show the total cast time on focus/target/pet (default is off, and 1 decimal default if enabled)
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r140 | xbeeps | 2011-01-20 07:24:04 +0000 (Thu, 20 Jan 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
Make sure the shield border is hidden when the shield is hidden.
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r138 | xbeeps | 2011-01-18 21:11:06 +0000 (Tue, 18 Jan 2011) | 3 lines
Changed paths:
M /trunk/Castbars.lua
Add a border around the castbar when the shield is shown again. Reuses the existing border that has previously been hidden as well as the existing Blizzard code to hide/show it (by swapping the Hide/Show functions that are conveniently called at the right time, as the Blizzard code hides the original border when the shield is shown and vice-versa).
Moved the default position of the Focus castbar a bit up to make space for the shield texture.
Removed the shield code from the frames that don't use it, to reduce memory/cpu usage.
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r137 | xbeeps | 2011-01-17 21:44:57 +0000 (Mon, 17 Jan 2011) | 1 line
Changed paths:
M /trunk/Castbars.lua
Use a simpler texture for the shield. This ensures that the icon is always square, no matter what the proportions of the bar are.
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