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castbars.lua line 568 add "BackdropTemplate" parameter
-- Create backdrop frame.backdrop = CreateFrame("Frame", nil, frame, "BackdropTemplate");
is an update likely to happen?
For me its line 563. Thanks.
if the line number is different, then it means you're using 8.1 version with the green square bug.
You can fix that by replacing the texture name a few lines below
texture:SetTexture("Spells\\AURA_01");
to
texture:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark");
Message: Interface\AddOns\Castbars\Castbars.lua:145: bad argument #1 to 'SetFormattedText' (string expected, got nil)Time: Wed Oct 14 14:45:58 2020Count: 2Stack: Interface\AddOns\Castbars\Castbars.lua:145: bad argument #1 to 'SetFormattedText' (string expected, got nil)[string "=[C]"]: in function `SetFormattedText'[string "@Interface\AddOns\Castbars\Castbars.lua"]:145: in function `FrameTimerRestore'[string "@Interface\AddOns\Castbars\Castbars.lua"]:280: in function `FrameDynamicRestore'[string "@Interface\AddOns\Castbars\Castbars.lua"]:1500: in function <Interface\AddOns\Castbars\Castbars.lua:1415>
Locals: (*temporary) = <unnamed> { 0 = <userdata>}(*temporary) = nil(*temporary) = 1.500000(*temporary) = 1.500000(*temporary) = "string expected, got nil"
this fix doesnt work for me....
for me its line 563 too...
@Tiasris That error is unrelated to the SetBackdrop
may just need Castbars.lua under _retail_/WTF folder and delete it
It says Im using version r235.
Added your other fix aswell. Didnt know I needed it because I disabled that feature.
Maybe you have a more modified version than us?
frame.backdrop = CreateFrame("Frame", nil, frame, "BackdropTemplate");
That works fine. But I can’t get borders to show up. Would you please check out if anything can be done here. Thank in advance
So i don't know what happened to me but bars are here without borders, and SOOOO small.If i try to fix it inside settings, bars just disappear.
I have also mine at Line 563
Replaced
Line 563
frame.backdrop = CreateFrame("Frame", nil, frame);
and Line 574
Works flawlessly and I have Borders and everything as it should and NO ERRORS in BugSack
Thanks a lot for the Fix
I have also mine at Line 563 Replaced Line 563 frame.backdrop = CreateFrame("Frame", nil, frame); to frame.backdrop = CreateFrame("Frame", nil, frame, "BackdropTemplate"); and Line 574 texture:SetTexture("Spells\\AURA_01"); to texture:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark"); Works flawlessly and I have Borders and everything as it should and NO ERRORS in BugSack
Thanks Galthariel, this worked like a charm for me as well.
Hi All,
I had the same issue with the borders and backdrop, and the fix above worked (Thanks Galthariel)
However I also have the issue that the "Show Latency" bar is not working anymore. This Latency bar is the only reason I havent switched to Gnosis (as Gnosis only shows real latency, not spell queue timer).
Would anyone have any idea how to fix that issue also?
Thanks
perfeclty working but mirror timer don't save barcolor if someone is able to fix it thanks a lot
Thank you!
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