v1.3.1
Details
-
FilenameChatter-v1.3.1.zip
-
Uploaded by
-
UploadedDec 3, 2012
-
Size347.88 KB
-
Downloads367
-
MD5fb765b2b81f89c7d64c637c4aa7d2bc1
Supported WoW Retail Versions
- 5.1.0
Changelog
tag v1.3.1
ef3e15836204ba4157197c0f4d8d8b4ea7e6b6a6
durcyn <durcyn@gmail.com>
2012-12-03 17:07:34 -0600
v1.3.1
--------------------
durcyn:
- parse CHAT_MSG_BN_INLINE_TOAST_BROADCAST
- use CHAT_MSG_foo GlobalStrings rather than our own silly localizations
- use INSTANCE for all IsInGroup(LE_PARTY_CATEGORY_INSTANCE) situations, remove BATTLEGROUND
- Chatter.lua discontinue SETGLOBAL Chatter now that we no longer reference said global in modules
- toc/pkgmeta: add LibDialog for UrlCopy module
- Localization: use ... for addon name where appropriate
- Modules: stop using Chatter global to reference the main addon
- UrlCopy: use LibDialog instead of FrameXML StaticPopup
- just hook FCF_OnMouseScroll, like we should have to begin with
- stop hiding InterfaceOptionsFrame when loading the standalone config, since InterfaceOptionsFrame uses OptionsFrameTemplate.lastFrame to reopen GameMenuFrame, which in turn hides our AceConfigDialog. yay.
- hooking InterfaceOptionsSocialPanelChatMouseScroll_SetScrolling does not work
- just forcibly unregister VARIABLES_LOADED from chatframes so they don't override our scrolling
- PlayerNames: tracked down previous nil error to battle.net offline toasts, looks like they're actually passing a broken class name now instead of an empty string when the friend was on a wow client
- ChannelColors: use CHAT_MSG_x globalstrings rather than our own utterly pointless localizations where possible
- PlayerNames: slightly more elegant solution to previous GetColor bugfix
Sal Scotto:
- added new chat type support: DRYCODE
durcyn:
- nil className check in PlayerName:GetColor
Benjamin Staneck:
- 5.1 TOC
durcyn:
- fix option hiding for AltNames module
- acetimer is a finicky piece of shit
- pull in AceTimer and throttle the GUILD_ROSTER_UPDATE loop so we don't overflow the stack on login
- GUILD_ROSTER_UPDATE fires before GetGuildRosterInfo returns anything. loop a few times when this happens so the list can actually be populated on login instead of just reload.
- support user-configured alt note prefix/suffix strings
- add options for guild note delimiter characters
- add alt rank selection options to altnames module, instead of whatever this localization crap was
- add toggleLabel values to remaining 'Disable' modules so we don't end up with heinous crap like "Enable Disable Server Positioning"
- apparently we still need the ifcheck, should probably just unhook on PLAYER_LOGOUT instead
- better fix for ChannelNames after PLAYER_LOGOUT. not great, but better.
- avoid obscure nil error in ChannelNames on reloadui