ClassTimer
Deprecation Notice: If possible, please use WeakAuras instead, this addon is no longer maintained
This is an addon to create timers for your own buffs and debuffs.
General
player bars on left, target in middle, focus on right, all can be moved
To track CC Effects you must set the CCed mob as your focus if its not your target.
Only icons and time can be shown if you don't want bars.
The text can be customized in the options by using, "%s for spell name", "%a for applications", "%u for unit name eg target or player", "%n for mob name"
This mod is set up with AceLocale so anyone who wants to add other locals feel free :)
If you want other textures for the bars, get the AddOn SharedMedia.
Note: When adding values in the files, double parentheses are necessary on the last item in a table because it contains all the values from the function call and we only want the first one.
Options
/classtimer or the LDB Launcher
Credits
Must give Nymbia credits as he is a legend!
i can not get this to work on my monk. i keep trying to add enveloping mist and renewing mist but nothing ever shows. not even soothing mist or any of the other bars. thanks.
My spells overlap eachother as a Warrior? Any ideas how to fix this? As in one proc will be on the screen, then another comes and goes to the same place so I can't see the one behind it.
pls add a timer for ignite entzünden
fixed
Add mage spells including: Blink, Presence of Mind, Icy Veins, Mirror Image, Frozen Orb, Alter Time, Ring of Frost, Invisibility, Cold Snap, Frost Nova. It is missing a TON of mage spells that cannot be added in maunually using the extras.
this addon only sometimes(!) tracks the vampiric touch debuff from the shadow :(
This addon is causing micro stuttering on the monk class, just thought i'd let you know. I have disabled it until fixed, great mod just needs to be fixed.
Getting a crazy amount of errors when playing a Monk class as well.
Hi
I am getting the following error in version 2.3.50001.3 on MoP live:
Much thanks for your work.
Edit: This appears to only happen when I'm on a Panda Monk - no errors on any other toons!
Edit 2: This seems to be fixed now in the new 2.3.50001.4 version - thanks.
Very nice addon!
Suggestions:
1. Add the possibility to change the order of the timers (lowest time first/last)
2. Add the possibility to remove the "spark" on the timers/bars
Hello there, 1st I just wanna say I love what you doing and all your addons.
Also the "ClassTimer" addon when im in protection with my warrior, the Devastate debuff (weakened Armor) does not work.I tryed evrything but nothing.
Can you please check on give me same info :)
Tks
2x AceLocale-3.0-6: ClassTimer: Missing entry for "DoTs" ClassTimer\ClassTimer-r380.lua:222: in function <ClassTimer\ClassTimer.lua:199> (tail call): ? <in C code> <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5 (tail call): ? AdiBags-v1.5\libs\AceAddon-3.0\AceAddon-3.0-11.lua:514: in function "InitializeAddon" AdiBags-v1.5\libs\AceAddon-3.0\AceAddon-3.0-11.lua:629: in function <AdiBags\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
Locals: nil
Could use a Timer for Savage Defense for Guardian Druids.
done!
3x ClassTimer-r379\Bars\Deathknight.lua:27: "}" expected (to close "{" at line 6) near "DoTs"
Locals:
Hunters are missing focus fire. I tried adding it to extras but it still does not work.
Instead of showing (Target) or (Focus) text in the bars, I would like to make a suggestion to show a icon to the right side of the bar with a "T" or a "F" to see if it's focus or target. Would be much quicker to see for the eye in the midst of combat than looking for the text (Target) or (Focus) instead, especially while PvPing.
By the way for those who don't have timers for new spells, just go to extras and add the spell name it works perfectly fine.
I dont see the dot for shadowflame on my warlock.
Thanks
So far so good for most of my toons, Resto Druid and Rogue. The only issue I am having is similar to what Drunkenmongoose is having. On the player frame/bar there is no option to disable the poisons for rogues, thus we have 2 bars under the player frame taken up with w/e posion is applied to our weapons. I tired turning these off, but the option does not specify between the buff on my weapons vs the dot applied to the target. So to see the dot or debuff I am forced waste 2 bars on the player frame. = (