Vehicle bar malfuntion #54


Open
  • switch540 created this issue Jan 19, 2019

    I keep running into a problem where entering/exiting a vehicle while in combat causes the vehicle action bar to start flashing up and down on the screen, rendering action bars useless until combat is exited or a /reload happens. Any type of /reload clears the prob for a while anywhere from a few min to several hours.

    I contacted Raven Buff Bars and they seem to think the problem maybe in an Lib that raven accesses rather than Raven itself since that call is not made in their code.

     

    After much extensive and exhausting testing ( since a reload can clear the problem for hours whether or not the addon enabled/disabled was the prob) I seem to have it narrowed down to CPR even tho I can't see how it relates to blizzard action bars.

     

    With the following addons installed I have no problems

    Angry Assignments

    Bagnon

    Raven

    RClootcouncil

    TidyPlates

    WeakAuras2

    Zperl

    DBM

     

    If I enable CPR this is the error message I get

    [

    20:39:39] [ADDON_ACTION_BLOCKED] AddOn 'Raven' tried to call the protected function 'MainMenuBar:originalShow()'.
    [20:39:39] ...dOns\ComboPointsRedux\Libs\BugGrabber\BugGrabber.lua:519: in function <...dOns\ComboPointsRedux\Libs\BugGrabber\BugGrabber.lua:519>
    [C]: in function `originalShow'
    Interface\FrameXML\FrameLocks.lua:97: in function <Interface\FrameXML\FrameLocks.lua:75>
    Interface\FrameXML\FrameLocks.lua:110: in function <Interface\FrameXML\FrameLocks.lua:103>
    Interface\FrameXML\FrameLocks.lua:132: in function `Show'
    Interface\FrameXML\ActionBarController.lua:159: in function `BeginActionBarTransition'
    Interface\FrameXML\ActionBarController.lua:186: in function `ValidateActionBarTransition'
    Interface\FrameXML\ActionBarController.lua:137: in function `ActionBarController_UpdateAll'
    Interface\FrameXML\ActionBarController.lua:62: in function <Interface\FrameXML\ActionBarController.lua:51>
    [20:39:39] InCombatSkipped

     

    I see some of the inbedded libs in CPR havent been updated in a while is it possible they are responsible for this?

  • switch540 edited description Jan 19, 2019
  • Rayvene posted a comment Mar 26, 2019

    I just pushed out a new version, which will have updated libraries.  CPR itself doesn't touch that function, but an older version of BugGrabber seemed too.  Hopefully this is resolved with the latest versions.

     

    Sorry for the lack of reply, I never got a notification about this issue... which is weird.


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