CooldownTimers2-r50340-nolib

Details

  • Filename
    CooldownTimers2-r50340-nolib.zip
  • Uploaded by
  • Uploaded
    Sep 29, 2007
  • Size
    66.36 KB
  • Downloads
    12
  • MD5
    3e0889660ecb101fcc2ff4c808215b6e

Supported WoW Retail Versions

  • 2.2.3

Changelog

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r50340 | speeddymon | 2007-09-29 21:33:39 -0400 (Sat, 29 Sep 2007) | 2 lines
Changed paths:
   M /trunk/CooldownTimers2/Changelog.txt
   M /trunk/CooldownTimers2/Core.lua
   M /trunk/CooldownTimers2/readme.txt

CooldownTimers2:
- Changed default colors to yellow green, to make them more visually appealing, while still allowing you to specify 2 colors, as the interface says you can.
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r49791 | speeddymon | 2007-09-25 21:56:42 -0400 (Tue, 25 Sep 2007) | 2 lines
Changed paths:
   M /trunk/CooldownTimers2/CooldownTimers2.toc

CooldownTimers2:
- Bump TOC to 20200
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r49788 | speeddymon | 2007-09-25 21:27:51 -0400 (Tue, 25 Sep 2007) | 3 lines
Changed paths:
   M /trunk/CooldownTimers2/Core.lua

CooldownTimers2:
- red+green=brown for those of you who didnt take art
- Change colors from red green, to red yellow green, meaning we need the workaround again to get the right colors to show.
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r49138 | speeddymon | 2007-09-17 16:39:48 -0400 (Mon, 17 Sep 2007) | 4 lines
Changed paths:
   M /trunk/CooldownTimers2/Core.lua

CooldownTimers2:
- Removed potions and explosives condense groups from the default settings.  Sorry if anyone is pissed by this.
-You will need to readd potions and explosives to their respective condense groups manually.
-Oh, and delete the savedvariables again... I'm sorry.
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r49082 | speeddymon | 2007-09-16 23:34:40 -0400 (Sun, 16 Sep 2007) | 6 lines
Changed paths:
   M /trunk/CooldownTimers2/Changelog.txt
   M /trunk/CooldownTimers2/Core.lua
   M /trunk/CooldownTimers2/Menu.lua
   M /trunk/CooldownTimers2/Options.lua

CooldownTimers2:
- Changed profiles back to using the default profile
- Changed default skill groups so that traps show up only on Hunters, and shocks show up only on Shamen
- Changed skill cooldowns so that each classes cooldowns only show up when a character of that class is being played
- Last time, please delete all saved variables files.

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r49055 | speeddymon | 2007-09-16 19:45:06 -0400 (Sun, 16 Sep 2007) | 2 lines
Changed paths:
   M /trunk/CooldownTimers2/Core.lua

CooldownTimers2:
- Default to class specific profiles, to avoid skills being displayed on every character's profile, even if that character doesn't have that skill.  Make sure to delete SavedVariables again, sorry for this inconvenience
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r49003 | speeddymon | 2007-09-15 22:44:27 -0400 (Sat, 15 Sep 2007) | 9 lines
Changed paths:
   M /trunk/CooldownTimers2/Changelog.txt
   M /trunk/CooldownTimers2/CooldownTimers2.toc
   M /trunk/CooldownTimers2/Core.lua
   M /trunk/CooldownTimers2/Menu.lua
   M /trunk/CooldownTimers2/Options.lua
   M /trunk/CooldownTimers2/readme.txt

CooldownTimers2:
-Dependency changes in TOC, and added some X- fields
-Changes in the LUA's for the dependency changes
-Added proper profile support, MAKE SURE YOU DELETE THE FOLLOWING 4 FILES AFTER DOWNLOADING AND INSTALLING THIS VERSION

-WOW\WTF\ACCOUNT\(ACCT)\(REALM)\(CHAR)\SAVEDVARIABLES\COOLDOWNTIMERS2.LUA
-WOW\WTF\ACCOUNT\(ACCT)\(REALM)\(CHAR)\SAVEDVARIABLES\COOLDOWNTIMERS2.LUA.BAK
-WOW\WTF\ACCOUNT\(ACCT)\SAVEDVARIABLES\COOLDOWNTIMERS2.LUA
-WOW\WTF\ACCOUNT\(ACCT)\SAVEDVARIABLES\COOLDOWNTIMERS2.LUA.BAK
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