CooldownTimers2-r54934
Details
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FilenameCooldownTimers2-r54934.zip
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Uploaded by
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UploadedNov 15, 2007
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Size205.07 KB
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Downloads17
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MD5ce5473b4175dfff6e65b0184a415e7bf
Supported WoW Retail Versions
- 2.3.3
Changelog
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r54934 | sorren | 2007-11-15 20:20:12 -0500 (Thu, 15 Nov 2007) | 2 lines
Changed paths:
M /trunk/CooldownTimers2/CooldownTimers2.lua
CooldownTimers2:
- Fixed a typo
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r54916 | sorren | 2007-11-15 18:12:17 -0500 (Thu, 15 Nov 2007) | 2 lines
Changed paths:
M /trunk/CooldownTimers2/CooldownTimers2.lua
CooldownTimers2:
-Fix a flash bug related to autogroups
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r54913 | sorren | 2007-11-15 18:05:51 -0500 (Thu, 15 Nov 2007) | 4 lines
Changed paths:
M /trunk/CooldownTimers2/CooldownTimers2.lua
M /trunk/CooldownTimers2/Locale/Locale-enUS.lua
M /trunk/CooldownTimers2/Menu.lua
M /trunk/CooldownTimers2/Options.lua
CooldownTimers2:
- Add auto condense function
- Re-enable gui
- Re-add fix for anchor behavior
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r54760 | sorren | 2007-11-15 01:31:30 -0500 (Thu, 15 Nov 2007) | 4 lines
Changed paths:
A /trunk/CooldownTimers2/CooldownTimers2.lua (from /trunk/CooldownTimers2/Core.lua:53539
M /trunk/CooldownTimers2/CooldownTimers2.toc
D /trunk/CooldownTimers2/Core.lua
CooldownTimers2:
- Name changing, having every addon with the main file named core is kinda silly
- Fixed bars when they don't sort and collapse
- Speedy, please msg me (a-stray-cat) on IRC if you see me, remember to identify
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r54614 | speeddymon | 2007-11-14 02:45:23 -0500 (Wed, 14 Nov 2007) | 2 lines
Changed paths:
M /trunk/CooldownTimers2/CooldownTimers2.toc
CooldownTimers2:
-Bump TOC
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r53616 | speeddymon | 2007-11-01 00:20:59 -0400 (Thu, 01 Nov 2007) | 2 lines
Changed paths:
M /trunk/CooldownTimers2/Core.lua
CooldownTimers2:
-Fixed growth options so the bars appear above the anchor if up is selected (instead of overlapping it)
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r52387 | speeddymon | 2007-10-17 11:06:59 -0400 (Wed, 17 Oct 2007) | 3 lines
Changed paths:
M /trunk/CooldownTimers2/Core.lua
CooldownTimers2:
- Fixed pulse when the bar is in the middle of a pulse as it hits 0.0
- Reordered the bar completion function so that if you have cooldownfinished sound enabled, it will play regardless of whether the announce is enabled or disabled, effectively making the option work properly
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