Potentially indispensable... #104


  • New
  • Enhancment
Open
Assigned to _ForgeUser215087
  • _ForgeUser1828955 created this issue Dec 23, 2008

    What is the enhancement in mind? How should it look and feel?

    Suggestions:

    The button concept is fantastic – I use it with my mage and have even adapted it for use with my non-mage alts. It allows terrific situational awareness and the ability to mouse some quick responses. There are, however, a few tweaks that could boost this from nifty AddOn to *absolutely indispensible*.

    1.) Cooldown indicators in the buttons. Like we have with the normal taskbar buttons, cooldown indicators would incredibly handy.

    2.) Range Indicators. Also like in normal toolbar buttons, having some sort of indication that the target is out of range, such as tinting the button red, would be incredibly useful for ranged operations.

    3.) Renaming the buttons would be handy. Instead of "Custom Button 1", having it named "Trinket XYZ" or whatever is handy  would reduce the amount you have to analyze it. Not important if you only play one character and build your muscle memory, but if you have several toons and you're using cryolysis between them with custom set-ups, it would save a large fraction of a second – and that can be the difference between a long walk from the graveyard...

    4.) Remapping the right click for the main button. The main button really is the panic button; the largest and easiest to navigate to without some really odd UI geometry. Having that as two-button functional would increase its usability significantly.

    5). Art in the main button. It's in the small buttons, why not the large? Many users are running with a Heads-Up UI that provide health and mana (such as MetaHUD), meaning the indicators/timers on the main button are redundant for health/mana. How about cooldowns for whatever the button is assigned for? Or, even better, keep the normal clock-sweep cooldown time and make it an assigned timer, detached from the button's use, such as minor glyph research cooldown.

    Please provide any additional information below.

    ... I can't code my way out of a wet paper bag, but I'll be happy to beta-test...

  • _ForgeUser1828955 added the tags New Enhancment Dec 23, 2008

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