2.4.1_beta_3-nolib

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  • Filename
    Decursive-2.4.1_beta_3-nolib.zip
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  • Uploaded
    May 17, 2009
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    344.17 KB
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    0ba99039c4f9368cfb0b49cfa9bde07d

Supported WoW Retail Versions

  • 3.1.0

Changelog

Decursive 2.4.1 beta 3 by Archarodim  (2009-05-18)

Changes from Decursive 2.4 to Decursive 2.4.1 beta 3

- Added support for the new priest talent 'Body and soul' to be able to cleanse
  a poison effect on self when using abolish disease.

- Important enhancemants and fixes to the MUF positionning/scaling system:
    - Changing their scale will no longer affect their position in an unlogical
      way.
    - MUFs are maintained on screen whatever happens ; their position will
      no longer be reset to default.

- Fixes to charm detection when the livelist was used (A LUA error could be
  thrown)

- Fixes to Decursive icon: now it does what the tooltip says and it doesn't
  throw a LUA error if tooltips are disabled in the LDB client.

- The MUFs no longer depend on the 'mouseover' unit (internal simplification,
  more reliability).

- Decursive now uses UnitAura() instead of UnitDebuff() (may fix Yogg Saron
  guardians' MC debuff detection issues)

Changes from Decursive 2.3.1 to Decursive 2.4

- New feature: The cool down of the curing spell to be used is displayed
  (clock) on afflicted MUFs.

- Decursive uses AceLocal-3.0 ; localization is now made using this interface:
  http://wow.curseforge.com/projects/decursive/localization/

- Miscellaneous localization updates in various languages.

- Re-implemented the max unit to show option.

- Added a warning when the user disables Decusive and an explanation on how to
  re-enable it (/dcr standby)

- Translations for key bindings descriptions (WoW key binding interface)

- It's no longer possible to map the button 1 and 2 of the mouse to Decursive's
  macro by accident.

- Fixes a problem if the game is loaded without any "saved variables" where the
  API GetCurrentBindingSet() would return incorrect values unusable with the
  API SaveBindings() preventing Decursive from initializing correctly.

- Bug fix: Charmed unit detection wasn't working if the player himself was charmed.

- Bug fix: The focus MUF was not added at the end but just before pets.

- Bug fix: The stick to right option (concerning the MUFs positions) was broken.

- Some other minor bug fixes.