Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
fixed and added
Lei Shen(Overcharge)
http://www.wowhead.com/spell=136295 -- main spell
http://www.wowhead.com/spell=136326 -- 3sec stun after main spell. Addon think that this spell is main( put marks on raid, show arrows, /s about debuff)
strange, i dont use 136326 anywere on the encounter, i use the correct 136295 and didn't had any arrow or /s on the stun.
as you can see heres part of the code with the correct spell
-- overcharge
{
type = "combatevent",
eventtype = "SPELL_AURA_APPLIED",
spellname = 136295,
Horridon
http://www.wowhead.com/spell=137458 Cooldown - 60 seconds ,25H
http://www.wowhead.com/spell=136769 Notification does not work
i need to check properly all the encounters for heroic, i can't properly test stuff when i'm not at them (sadly)
The charge notification, you are running in what Wow language? I forgot to include other Locales besides for chat triggers of enUS and enGB and charge is one of them
I will use Friday and Saturday (that normally dont have any raids) to make a big update on for the next raid days
Russian language
Could just be me and could have been a weird one-off, but with the latest version, DXE did not fire off any timers or warnings or anything during Ji-Kun on a LFR run. It worked fine for Maegera just before that, but after travelling through the tunnels and killing trash, nothing started with the beginning of the Ji-Kun fight.
strange, anyway next update will have Ji Kun changes to better handle the encounter
Another bug that i can't seem to fix is Mageara Health frame not updating, sometimes it works, sometimes it dont, how is working for you?
Jin'rokh the Breaker on Heroic, seemed to work just fine today, Tortos on Heroic, the crystal debuff has worn off warning works just fine, but the only thing i noticed that seems to be a late call and not sure if it is intended this way was Rockfall warning that you are standing in a area where the rock is going to hit you, seems to called it once the rock actully falls and hits you not before.
So this is bound to be asked at some point, so I'll get it out there: do you have any plans to include the tier 14 raids at any point, as well? Certainly not necessary, but it would be nice for those of us with alts gearing up to not have to stare at "other boss mods" for those raid encounters.
only after when i finish the remaining stuff and feel that the encounters are working good
in the end really will depend of the time and will probably only do basic stuff on T14 (and 5 man also?)
we will see, first T15 properly done :)
So tell me, any improvements ?
When we pulled Twins on normal 10man, said Phase #2 on the starting pull. Thanks for the updates and work, so nice to have this back. The colors THE COLORS!!!!!
fixed, added a small delay on pull, for some reason both bosses casts the trigger for their phases
ty, its my pleasure to update DXE :)
Thanks for update! Been waiting for this :P
The Bouncing Bolt timer doesn't seem to be showing up for me or a guildie though, can you take a look?
Thanks,
Sidney
Great work !! Less bugs than i expected :)
Just one question - is it possible to add the dbm pull timer on dxe ( that dxe sees the pull timer of dbm)
Im using dxe as boss mods and dbm vor the pull timer only :D
Glad to hear that, will fix as many stuff i can (daily updates)
ya i need to do it, its on my todo list already, will see what i can do and fast
Happy Days are here again!!!! Wasnt able to try out every encounter today due we are working on heroics and started on Tortos today but seemed good on heroic Tortos from a tanking point of view, the only think i noticed that didnt work was the warning for when the shield buff was taken off. And on Megaera on the last head phase i was tanking blue and got a warning for Ignite Flesh on self when i had no debuff on me anymore plus blue head doesnt do that. Only happened the 1 time but then again we 1 shotted it so couldnt tell ya if it happened on any other pulls and when. Hopeing to finish out the week, will report back with some more tweaks needed from a tanking pov.
Oh also raid leader was using a pull timer i think was from bigwigs but i never saw a pull time on dxe not sure if there is something i need to turn on or just not other boss mod friendly ;o)
thanks for your testing, not yet there on heroic so its hard to test it, also i'm a healer but fixed it (needs testing)
Tortos: incorrectly given it a global no tank warning, fixed and tweaked
Megaera, found it. Incorrectly made it alert Ignite Flesh instead of Rot Armor
yes its missing the pull timers from DBM/BigWigs, already on my Todo List
please report back more stuff, bugs or improvements :)
awesome work updating for ToT ! disabling dbm right now :D
Thank you very much for the work ,of course, there are small gaps not I hope they fix it