Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.
Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
@CommanderSirow
Yep, thanks. Will be fixed in the next version.
I've checked and unchecked the "Master Sound Channel" button and it still seems to be based on the in game sound volume.
Basically I just want the alerts to be louder without having to hear every single person in the raid casting their spells so loud...
Help?
I think the Pane -> Show pane... -> Only if engaged option is broken. I still see the pane window even if I'm not in combat.
Just want to say awesome job on this boss mod. It's very nice to see that you decided to make updates for the public again. I really missed it. :)
And so far, you are owning the crap out of the other boss mods out there in firelands.
now i´ve took a screen, in that you can see, the crackle warning, in the dxe config, i can test it and also see the crackle warning, but if i have the fight with nefarian himself, i don´t see the crackle warning at all.
Here the screens: http://www.pictureupload.de/originals/pictures/020711140004_WoWScrnShot_070211_135957.jpg
3x DXE-616\Core.lua:831: Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'CHAT_MSG_MONSTER_YELL' not found on self.
CallbackHandler-1.0-6 (Ace3):140: in function `RegisterEvent'
DXE-616\Core.lua:831: in function <DXE\Core.lua:819>
(tail call): ?:
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
5x DXE-616\Core.lua:831: Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'CHAT_MSG_MONSTER_YELL' not found on self.
CallbackHandler-1.0-6 (Ace3):140: in function `RegisterEvent'
DXE-616\Core.lua:831: in function <DXE\Core.lua:819>
(tail call): ?:
DXE-616\Core.lua:877: in function `?'
CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
3x DXE-616\Core.lua:831: Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'CHAT_MSG_MONSTER_YELL' not found on self.
CallbackHandler-1.0-6 (Ace3):140: in function `RegisterEvent'
DXE-616\Core.lua:831: in function <DXE\Core.lua:819>
(tail call): ?:
CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
@Harleschorsch
Seems to be working great once again, thanks!!
@autobot200
Try the new alpha that's coming in a few minutes. I fixed an error that prevented the Firelands module from loading. Sorry.
Nice to see this addon getting updated once again, but for some reason i cant seem to get the firelands encounters to load, even when i go to test the bars, when i select firelands and hit load it just disappears. Not sure if i did something when installing it cause i was in a rush to raid and installed it fast (with wow not loaded). Anyone else getting this?
I have just one question again, it´s about Nefarian in BWD.
I don´t see the Crackle bar, just the Enrage and the other things, does anyone have the same bug?
Hope you can help me.
Greets