Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
Hey there, fantastic AddOn!
However, since a couple of weeks I have an annoying problem that I can't solve by myself somehow. DXE used to give Deathbringer Saurfang's Boiling Blood targets a raid symbol, so that healers could easy identify them. This isn't too important in general, but since I play holy paladin, I need to know which players are affected by Boiling Blood so that I can HOP them.
But maybe since two weeks, DXE stopped doing that, and I don't know why. In the config menu is an option to enable raid icons für the Deathbringer Saurfang encounter - but only for Blood Beasts atm.
Is there a bug or am I just being blissfully ignorant?
Thanks in advance!
Well, thank you very much for the clarification mysticalos! I don't know where from comes our assumption Broiling Blood gave Saurfang energy back according to the number of nearby players…
Anyway, thank you again and I guess I'll have to check again some strats to see if I didn't make similar false assumptions…
actually you are confusing boiling blood with blood nova, boiling blood you do NOT get out of melee, it has no splash damage. it's only damage on self. The optimal strategy for boiling blood on self though is if you can, bop the person, or iceblock or divine shield the effect off with a cancel aura macro to prevent the 15 seconds it gives the boss energy. But in no shape or form should melee or anyone else move with it. It ticks every 3 se conds for 15 seconds (it ticks 5 times, each time generating 1 energy per tick). 3 people at a time, each boiling blood has a max potential of generating 15 energy. my guild bops all 3 first boiling bloods so that we prevent 15 energy entirely, and if possible iceblocks or anything else after that or if bops are up again, by end of fight you can easily save 1-2 marks preventing boiling blood.
http://www.wowhead.com/spell=72442
and blood nova, is never cast on melee unless you don't have enough ranged. I see people confuse this a lot though and run around with boiling blood for no reason.
Mark used to be iceblockable and bubbleable if you can get immunity up BEFORE he finishes his 1.5 second cast to block it entirely. If mark misses it's target he recasts it it sometimes and it bugs out and starts spam recasting it until you wipe from it. Since he no longer generates runic power from mark damage, there isn't any reason to bop them anymore unless your healers just falling behind. but otherwise you aren't preventing any power gain, so it's actually a bigger loss losing the dps for no real reason. Bop or vanish or iceblock a mark only if it's the difference of dying, to let the healers catch up. but you're better off using your abilities to clear boiling blood as for every boiling blood you can cancel, you prevent 5 energy.
I want to change phrase, wich is announcing above my character. How can I do that?
I didn't find any russian phrases in lua files =(
For example, I want to see not "Defile on me", but "FUC*ING DEFILE ON ME GUYZ", but all phrases in russian. How I can edit them?
Thank you.
@Aazed: Yes, those can both be added. Those are some good points.
@Kollektiv & Shelki: Would it be possible to add ICC/Saurfang: Boiling Blood On Self, and Mark of the Fallen Champion on Self?
As you know, on Saurfang HM it is imperative to get out of melee range when Boiling Blood is on self; as for the Mark, I play a rogue and I have to be quick when Saurfang casts it on me so that I can Vanish it.
You make an awesome addon and I can't imagine going back to BigWigs! Keep the great work coming up!
@Carl0s, from the Options screen:
/dxelb 6:00 PizzaBox
Yeah I guess it just means that it catches timers from DXE and DBM not that it can broadcast them with DXE :(
hum... in Compatible addons list of BigWigs_pizzabar Deus vox is here... i don'T test it ;) because i never use Pizza bar ;)
Frankyboy, you sure it works? I tried it after I read your comment but it says its missing a dependency - BigWigs.
On fights like Gunship and Princes is there a way to hide the Blizzard boss frames?
I prefer yours to show but currently get both.
Many thanks.
download BigWigs_PizzaBar work with DXE ;)
I think this is a great addon. The only feature I'd like to request is to be able to add a timer bar in mid battle. In DBM it is as follows (only reason why I still have DPM still installed).
/dbm timer 96 Pizzabox
If I could add a little sound to it too, that would be great, however not necessary.
I hope you consider.
(Sry for my english)
First, I'd like to say thanks for this addon. Been a DBM user for years and a friend suggested DXE and I took to it immediately. It's far more pleasing to the eye and vastly more customizable than DBM.
One thing I'd like to ask, and pardon me if it was asked in the previous 26 pages. I scanned briefly but didn't see it.
Blood Princes (heroic). The Shadow Prison debuff alert. Is there a way (similar to Sindragosa's chilled to the bone) to have it only warn when the stack =/> a particular amount?
the problem seem's to be when the option Announce to raid is enable.. on my side it's look like that... but i have to wait until i raid ICC to be 100% sure that's the problem... i'll keep you inform
"i have the exact same problem. Always Disconnecting when something like (on precious) Decimate has been cast (detected by addon) the only boss i don't DC is marrowgar and Gunship battle all the other fight i have Disconnect problem. when i disable DXE all when smooth no more disconnect
please Repair DXE i love it ;)"
Same ! :)