Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
I would like to donate
Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.
Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
soundfile / location
I'm still with Dxe v398-beta-4-g8a145db.
@astalavista: That's very odd. Are you using a non-english client? I know that when errors are caught by blizzard's addon it could screw up the loading of DXE. And did you try restarting wow?
@Mists: It can only handle one encounter at a time. I'll have to add in support for the Earth, Wind, and Fire achievement. It sets encounters using yell triggers or scanning of raid member targets, so in Vault of Archavon it will get locked to one of the three if you're pulling them all at the same time.
I recently tried this addon again because it keeps getting such great reviews. I was in Uld-10, had the encounter pane visible, checked that the Ulduar module was loaded and yet, got no warnings whatsoever. I gave up after Kologarn. Testbars for the Ulduar bosses we had just done worked, but in the fights themselves I got absolutely nothing. Is there anything I would have needed to do to actually trigger the encounters in DXE? I am puzzled.
+Posted this several pages ago, and recieved no response:
Any idea on a potential future release to show us how to add/modify encounters? Along with the send feature this could be very interesting.
Assuming that the lua/xml you are using to define the encounters is basic enough for someone to learn in a relatively quick time?
I would love to be able to set up my addon for new ICC encounters, then send them to my friends/guildies (that use the addon).
My guild started doing Earth, Wind & Fire achievement and I noticed only the timers for the first boss pulled were shown. We start with Koralon and a hunter pulls Archavon after, he uses DBM, not sure if that makes a difference (roughly half the guild uses DXE and the other half uses DBM). Would be really helpful if the timers for Archavon could be shown too, since Stomp + Meteor Fists and Stomp + Burning Breath combos are what's killing tanks and tank healers. I'm not sure if it's possible, but if it is it would be great!
Penetrating Cold debuff casted twice in a row on the same player makes the raidmark disappear.
Any idea how we can fix this?
It is a great addon though, please keep up the great work.