Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.
Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
Message: Interface\AddOns\DXE\Media.lua:14: attempt to call method 'NotifyBarTextureChanged' (a nil value)
Time: 11/05/09 01:42:26
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\DXE\Media.lua:14: in function `func'
Interface\AddOns\DXE\Core.lua:873: in function `RefreshProfilePointers'
Interface\AddOns\DXE\Core.lua:899: in function <Interface\AddOns\DXE\Core.lua:891>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ace\AddOns\Bagnon\libs\AceAddon-3.0\AceAddon-3.0.lua:502: in function `InitializeAddon'
...ace\AddOns\Bagnon\libs\AceAddon-3.0\AceAddon-3.0.lua:614: in function <...ace\AddOns\Bagnon\libs\AceAddon-3.0\AceAddon-3.0.lua:607>
[C]: in function `LoadAddOn'
...
...dMedia-3.0\LibSharedMedia-3.0\LibSharedMedia-3.0.lua:176: in function `Register'
Interface\AddOns\DXE\Media.lua:101: in main chunk
[C]: in function `LoadAddOn'
Interface\AddOns\DXE_Loader\Loader.lua:19: in function `Load'
Interface\AddOns\DXE_Loader\Loader.lua:134: in function `DXE_SLASH_HANDLER'
Interface\AddOns\DXE_Loader\Loader.lua:135: in function `value'
Interface\FrameXML\ChatFrame.lua:3529: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3177: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:3201: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Locals: db =
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keys =
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global =
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UnregisterCallback = <function> defined @Interface\AddOns\Dominos\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
profile =
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modules =
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HealthWatcher =
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The list of player names in a warning is useful for a tank so I instantly know where to go with my burning bile, the chat output is nice for reviewing the fight if something went wrong.
PLEASE REMOVE THE FF1 BATTLE FANFAR FROM BOSS ALERTS!!! it is SO LOUD and ANNOYING.
It's fine if it plays AFTER you kill something but during fights are a normal "alert"...NO! PLEASE!
I had to go manually adjust this myself and its quite long and annoying to do...
Secondly, I am the raid leader and I typically have raid announcements on when I use DBM or BigWigs. For the life of me I cannout figure out how to turn on raid announce with this mod.
Please help.
@mp95gp: I've found that the lower bound is 30 seconds. You'll have to edit it yourself
Edit: I changed it to 30.5 after looking over some more logs. It rangs from 30 to 30.5 seconds, so the longer one is better since it'll overlap.
@flickmybik: No, it doesn't. That's out of scope for this type of addon. I use my raid frames to see the buffs.
@raynesis: You'll have to go through each one. I'll probably add some way to set all the colors like I did with Sounds.
@Cowvin: Can you send me your savedvariables for DXE? I have no idea how this is possible.
@MrMacca: I'll add some way to insert a custom ALERTx into the addon. If you want to add it now you can edit the defaults table at the top of Core.lua. Under 'ALERT11 = ...' add new table key called 'ALERT12 = ...'