DHUD3
DHUD3
DHUD3 is a modular Heads Up Display Addon.
Core Module
Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)
Player Module
Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)
Auras Module
Show player buffs and/or weapon enchants close to expiring. (More info)
Abilities Module
Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)
Pet Module
Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)
Outer Module
Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)
Cast Module
Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)
TO DO
- Add more tracking posibilities to the Abilities Module.
- Bar's text and Name Plates "click through"
- Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)
Known Issues
Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.
Also just noticed that some debuffs, when removed by the player, don't disappear from the hud uuntil the timer expires, e.g., honorless target debuff.
Thanks for making/updating an awesome addon, so much easier/better than the competition.
Especially important is the ability to switch the health/mana bars around and change their sides (left/right, inner/outer). At least one of the competition doesn't seem to do that.
...and now to the reason for the post, I realise it's still in beta but my alpha adjustments don't seem to work at all. That is, the only option, no matter where the sliders are, seems to be 1.0 opacity.
I'd really like it to disappear out of combat/death and only repop on regen, selection, casting and combat.
I've been using DHUD2 for a very long time, looking forward to the first beta of DHUD3. Thanks for continuing to work on DHUD :)