r1284

Details

  • Filename
    DrDamage-r1284.zip
  • Uploaded by
  • Uploaded
    Feb 3, 2010
  • Size
    287.01 KB
  • Downloads
    29
  • MD5
    37f6331df036aa86e9ab0c86cf55a569

Supported WoW Retail Versions

  • 3.3.0

Changelog

1.7.4 released!

- General:
- Patch 3.3.2 changes
- Massive options overhaul. The options screen makes more sense now and is less cluttered as I've merged the artificial division of melee/caster sections.
- Now also caches the tooltips of macros with [target=x] or [@x] and spells with a cooldown ticking, as Blizzard sees it necessary to update the tooltips every 0.2 seconds
- Added option to select the amount of targets to assume in AoE calculations
- Added option to select all the tooltip text colors
- Added option to disable tooltip hints
- Added Expertise Rating, Armor Penetration rating and Haste rating to the manually modifiable stats for melee abilities
- Added crit, haste and armor penetration foods and elixirs to manually addable consumables
- Added PvP 10% healing penalty
- Consumables in the options are now properly localized and always display icons
- Corrected base damage/heal increases (this will improve accuracy on lower rank spells)
- Doubled the effects of Resilience on damage reduction
- Added Hopelessness
- Added downranking effects estimates (some are inaccurate at the moment) and added a tooltip hint for spells that suffer from downranking effects
- Now correcly feeds 0 as the powercost of auto attack and auto shot on the actionbar
- Fixed Starfall and Death and Decay DPS calculation
- Removed erroneous Period displays from a few abilities
- Added rounding to melee tooltip hasted duration values (to prevent a long series of numbers)
- Added mana cost reduction for manually enabled Power Infusion
- Added crit depression option to also apply to melee type attacks calculated in the caster module
- Now displays the crit cap in the white melee tooltip. An additional note is displayed when crit cap is reached.
- Two roll settings are default now
- Improved dodge/parry formulas for targets +1 and +2 levels higher than the player
- Added Slice and Dice, Icy Talons, Windfury Totem, Trueshot Aura, Abomination's Might, Unleashed Rage, Leader of the Pack, Rampage, Blessing of Might and Battle Shout to the manual debuffs list
- Manually added Totem of Wrath no longer stacks with Demonic Pact
- Manually enabled Bloodlust now correctly applies to all attacks
- Manually added buffs should now correctly check if any other buff is present from the same category

- Death Knight:
- Added Blood Gorged talent armor penetration

- Druid:
- 2p T10 resto multiplies Wild Growth total base heal by 79/70 ~= 12.85%
- 4p T10 Moonkin ticks 2 times
- Added Force of Nature
- Added Berserk effects to Mangle (Bear)

- Mage:
- Added Deep Freeze
- Improved Water Elemental calculation (now correctly double dips from raid buffs, uses the Water Elemental's 5% crit rate + possible buffs).
- Improved Mirror Image calculation
- Manually added Arcane Power now increases mana cost by 20%

- Improved the tooltip of Water Elemental when glyphed with Glyph of Eternal Water (removed DPM, DPSC, DOOM and tick displays)

- Paladin:
- Fixed Touched by the Light to apply the correct crit modifier
- Added AB text for heal/mana proc for Seal of Wisdom/Seal of Light
- The AP coefficient for Paladins is also downranked exactly like the SP coefficient
- Added Lay on Hands
- Corrected Holy Power to only apply to spell type abilities

- Priest:
- Twin Discplines affects Penance
- Empowered Healing on priests is in fact additive, not multiplicative.
- Merged Divine Hymn 10% increase into tooltip
- Corrected a lot of things concerning Power Word: Shield. First I adjusted the coefficient ever so slightly. It seems that: Focused Power and Twin Disciplines are additive, Improved Power Word: Shield is multiplicative. While this is all fine and dandy, Divine Aegis which is supposed to be a simple 20% absorption heal, works unlike Power Word: Shield. Divine Aegis has Improved Power Word: Shield and Twin Disciplines additive, and is multiplied by Focused Power. Confused yet? No? Good. Also made Spiritual Healing apply to PW:S.
- Focused Power is multiplicative, except on Power Word: Shield where it's additive with Twin Disciplines
- Prayer of Mending doesn't downrank. Also corrected the coefficient by a tiny bit.
- Twin Disciplines doesn't affect the direct heal part of empowered renew.
- Added mana returned display for Shadowfiend, assumes 10 hits = 50% mana returned
- Increased Shadow Word: Pain coefficient by 0.6% to a slightly more accurate value
- Added Dispersion

- Rogue:
- Added Blade Flurry calculation.

- Shaman:
- 4p T9 Elemental ticks 3 times
- Added Elemental Oath effect to Shaman Clearcasting
- Glyph of Lightning Bolt is additive
- Corrected Flame Shock dot portion base damage

- Warrior:
- Corrected Sunder Armor (and debuffs alike) to apply before instead of the same time as armor penetration
- Altered Shield Slam diminishing returns formula for 3.3.2. Currently I'm assuming it's linear, but in reality it probably isn't. Until I get more information this will have to do.
- Added Shattering Throw, Enraged Regeneration, Recklessness, Bladestorm

- Warlock:
- Added the missing 5 lowest ilvl warlock T10 pieces

Additional Files

Type Name Size Uploaded Game Version Downloads
150.75 KB Feb 3, 2010 3.3.0 26