r1321
Details
-
FilenameDrDamage-r1321.zip
-
Uploaded by
-
UploadedFeb 20, 2010
-
Size285.61 KB
-
Downloads33
-
MD5f39ae2a1ffdaffdf7efb13258a90c201
Supported WoW Retail Versions
- 3.3.0
Changelog
1.7.6_beta-1:
- General:
- Now supports having two actionbar texts, the second one is disabled by default
- CPU usage optimizations
- Polished the actionbar options and clarified a few of the actionbar text display type options
- Improved Power Cost display to apply to all abilities with a powercost (rage or energy)
- Improved Mana Cost and Casts Left display ability to apply to all abilities with a manacost
- Power Cost display now uses default UI colors for rage and energy for the text, but this can be configured in the options screen
- Casts Left display now uses a three stage color coding, green for >= 10 casts, yellow for >= 5 casts and <5 is red. The colors are configurable in the options screen.
- All tooltips now use abbrevations of Damage Per [Powertype] instead of displaying the full title (DPE, DPR, DPRP, DPM etc.)
- Enabled CoE/Ebon Plague/Earth and Moon calculation for Rogues and Hunters (for poisons, envenom etc.)
- Thorns and Retribution aura now display +1% Damage in the tooltip instead of the possibly misleading +1% DPS
- Fixed and Re-enabled the elemental damage calculation for half-physical, half-magic attacks I had to disable in the last version due to an unexpected error
- Fixed a few physical/spell hybrid abilities so that they should no longer be classified as the wrong type (affects the bonuses of a few buffs)
- Added Blessing of Wisdom, Sanctified Retribution and Ferocious inspiration to manual buffs list
- Death Knight:
- Fixed Black Ice applying incorrectly to Scourge Strike
- Druid:
- Maul and Shred should now properly receive bonus from Trauma/Mangle
- Moonkin T8 bonus was apparently reduced from 15% to 7% at some point
- Hunter:
- 2p T9 Hunter: Mortal Shots only apply 15% bonus to serpent sting crits and the meta gem crit bonus is counted spell type (apparently serpent sting crits are classified as spellcrits, but boosted by 50%)
- Black Arrow Coefficient corrected to 0.115.
- Sniper Training bonus seems to be additive.
- All ranks of Improved Steady Shot now correctly give a 15% bonus, instead of 5/10/15%
- Shaman:
- Fixed Healing Wave incorrectly getting some Chain Heal set bonuses
- Lava Lash now properly deals fire damage
- Priest:
- Set Glyph of Power Word: Shield to benefit from Blessed Resilience and Test of Faith.
- Fixed some buffs/debuffs (eg. Grace) that incorrectly applied also to the absorption portion of PW: S.
- Rogue:
- Rogue Poisons now properly inherit all the spellhit and spellcrit they should from buffs/talents
- Gouge doesn't cause poison procs
- Warrior:
- I disabled Precision hit chance increase from a few warrior abilities (Thunderclap, Intercept, Shockwave, Shield Slam, Victory Rush). Please correct me if I'm wrong!
- Added Glyph of Heroic Strike
- Warlock:
- Fixed Shadow Ward coefficient