r20091226034823-nolib
Details
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FilenameSexyGroup-r20091226034823-nolib.zip
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Uploaded by
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UploadedDec 25, 2009
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Size78.09 KB
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Downloads29
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MD5719738443d29490c969d572c2ba466b8
Supported WoW Retail Versions
- 3.3.0
Changelog
Shadowed:
- Fixed item types going outside the frame for equipment listing
Fixed scan age text
Fixed ratings being 0 - 5, they should be 1 - 5
Added the items talent type to the tooltip in case it got cut off
- Added the basic code for scanning players
Added code for scanning the players data
- Cleaned up the group rating frames so they will work with the specific database format we are using
Fixed UIObjects being held by the rating frame rather than releasing them all into the pool when the frames closed
Data should be saved by group now, meaning you can set a rating/notes and open it up later before joining another group and you will see the comments you had set
- Fixed bugs related to figuring out an items stats
Fixed players data not showing when using /sexygroup
Removed debug code for generating data
- Added data for forcing a class into a certain role based on talents, necessary for Feral Druids and Death Knights to figure out if they are tanks
- Fixed typo in item data
- Added a new spec type that is a combination of melee dps and tank, used for Druid tanks because their gear isn't really pure tank gear
Moved agility to being valid for all physical classes, rather than a pure DPS stat
- Modifier change, uncommon 90%, common 60%, poor 50% for item quality
Heirlooms have an item level based on the player level, at 80 they will be 187 blues, or ~2.22/player level
Added all of the enchant override info
- Added enchanting related APIs
Fixed tooltip scanning failing
- Added database tab, let's you select which character you want to view
Added checks so experience and equipment data won't show if the character's been pruned
Added all of the enchant checking code in
- Added scan file that will do the actual saving/scanning of players
- Added actual gem info to the users panel, checks spec as well as if all gem slots are socketed
- Moved the metatable cache tables to SexyGroup.lua as they aren't really data tables
Added the cache table for figuring out what kind of gem is for what spec
- Moved to using the namespace table Blizzard provides
- Updated toc file to pull from the new data locations
- Moved data files to Data/ as it's easier to split them up rather than having a giant one
- Added the database code including the table compression/decompression
Added pruning code
Added test() function to generate a fake data table for testing
- Moved users to pull from the database instead of example table
- Removed debug achievement code
- Removing the debug code that force opens the gear UI is good too
- All the experience data is correctly parsed out and setup
All of the core inspection UI is in, need to fix the scroll bar for experience but otherwise everything's in
Renamed core.lua -> SexyGroup.lua was driving me crazy trying to find the file each time
- Added all of the point system for the experience tab, use SexyGroup.VALID_ACHIEVEMENTS to get a list of all statistics and achievements that need to be saved
- Added auto disabling of notes tab if the player has no notes yet
- Changed rating to be 0 - 5 rather than 1 - 5, can be lazier with percentages this way!
- Fixed dungeons being flagged as heroic when they were really just 25-man versions
- Pulled in most of the player configuration and all associated data necessary for it
unknown:
- Make the group survey window all pretty. /rate works now at any point in the instance.
- Add localization and autolocalization script, add custom dialog popup sound
- Added UI for logging group when an instance is completed.
Shadowed:
- Added AceComm-3.0 too as will need that
- Added .pkgmeta, Libs/ structure and the TOC setup
unknown:
- Add TOC, core, group history module skeleton