This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
What steps will reproduce the problem?1. Only present while in raid.2. Appears during boss fights
What is the expected output? What do you see instead?Fails still appear as expected, except lua errors are created. I was not able to tell if this error spawned when a fail event was captured.
What version of the product are you using?revision 3
Do you have an error log of what happened?
FrameXML\UIParent.lua:3820: Usage: GetLFGInfoServer(LE_LFG_CATEGORY)<in C code>FrameXML\UIParent.lua:3820: in function "GetLFGMode"EnsidiaFailsCataclysm\EnsidiaFailsCataclysm-@[email protected]:181: in function "UpdateOverrides"EnsidiaFailsCataclysm\EnsidiaFailsCataclysm-@[email protected]:934: in function "DetectInstanceChange"EnsidiaFailsCataclysm\EnsidiaFailsCataclysm-@[email protected]:452: in function <EnsidiaFailsCataclysm\EnsidiaFailsCataclysm.lua:234>
Locals:category = nilproposalExists = nilid = niltypeID = nilsubtypeID = nilname = niltexture = nilrole = nilhasResponded = niltotalEncounters = nilcompletedEncounters = nilnumMembers = nilisLeader = nilisHoliday = nilproposalCategory = nil
Please provide any additional information below.
To post a comment, please login or register a new account.