EveryQuest
EveryQuest is a Quest History tracker and quest list window. Integrates with Lightheaded to show any comments for any quest in the game. Create chat links by shift-clicking the quest name.
What's New
- Go to Current Zone Button (r184) - Click the Book!
- Custom coloring (r184)
- Show if you've done that daily today using colors (above)
- Race Filter (r177)
- Class Filter (r177)
- Cataclysm Data (r174)
In the Works
- Updated EveryQuest:Quest Giver data
- Quest Series information
- Reputation lists and filters
Error Reports
Please direct all support requests to Wowace.
Before submitting error reports, reproduce the error with debugging on (in the main options window), if it's an import that you are doing, it will spam your default chat frame. I only need the last dozen or so lines of output.
Also, please be specific as to the version number of EveryQuest, WoW version, Locale (enUS, enGB, esES, etc.)
Lastly if it is a lua error (not something printed to your chat frame), provide a complete stack trace from an addon like Bug Grabber
Refrain from posting error reports to the comments section. Use a ticket instead
Localization
Wowace localization is now setup for all you world travelers! Visit the localization page to translate.
Opening the Window
To display the main quest list you have multiple options:
- If you are using the default questlog window, there will be a small button near the book icon with the letters "EQ" to toggle the window.
- If you are using a LibDataBroker display addon, such as Fortress, EveryQuest has its own launcher. Click the launcher to open the window. Right-click to open the options
- Bind the window the a key using the key bindings interface from the main menu.
- Type /everyquest
What does it do?
Quest History
As you complete quests in game, EveryQuest will keep track of which ones you have done. It also tracks which quests you've failed or abandoned so that you can easily get them again. Once you complete a quest, the date and time is saved to see when you did it. Additionally if the quest is a daily quest, it keeps a running total of how many times you've done the quest along with the most recent completion date.
Also you can query the server for quests you've completed prior to your first use of EveryQuest. Access this option from the options screen.
Quest List
EveryQuest comes with a database of quests available in game. These are browse able by quest category using the drop down menu at the top of the window. Quests in the list will change colors depending on there status (unknown, failed/abandoned, in progress, completed, turned in).
If you have LightHeaded loaded, clicking a quest will open the Lightheaded window the the quest you clicked on.
To create a quest link for insertion into the chat edit box, have the chat edit box open then shift-click the quest in the main window.
Filters
To filter the list of quests, click the Filters button on the main window or navigate to the filters window until the Blizzard Interface options. Changing these filters will update the window immediately.
Sorting
There is a default sorting of the quest list. This can be changed using the weights and order options in the options window (Click Filters or Options in the main EveryQuest window to open the options window).
Manually Changing a Quests status
To manually change a quests status, right click it in the main window and select the new status from the menu. Having a quest on ignore is different then it's status. When a quest is on ignore the status will still update when you start doing it or complete it.
EveryQuest: Quest Givers
I finished up a quest giver module that mimics the functionality of Handynotes: Quest Givers but integrates EveryQuest quest history and filtering.
Thanks.
Dunno if anyone is aware, but the drop down list for zones for Eastern Kingdoms isn't positioning itself like it does for the other drop down lists to where you can see everything within the window and click on it.
It seems to want to position the window above the rest of the frame and you only see a partial list of zone selections to choose from.......whereas for Kalimdor and the other menus the list is shown right beside the main frame and you can see the selection list full and clear.
Dunno if this is a bug or not; but, I figured I would let you know.
I was also wondering if there's any plan to have, say, an archive category that shows a list of all the old quests and zones before the shattering. I know that you'd be unable to query the server for them now. It would be nice to be able to see those for posterity's sake, though I consider that far from a priority. I did screenshots on my main of all my Everyquest windows for those zones before the shattering (Loremaster is a big deal to me), so I can at least reconstruct the data on my own, but I admit it took me off guard when I started going through the lists for the old zones after updating and didn't see those quests anywhere.
Again, thanks for all the work. I'm glad you were able to come back to the project.
Im having trouble getting my deepholm quest to show up after I query server and populate history it tell me Requires LOD Module: EveryQuest_The_Maelstrom. Any help would be greatly appreciated!
Message: Interface\AddOns\EveryQuest\events.lua:160: attempt to index field '?' (a nil value)
Time: 01/26/11 00:27:01
Count: 3
Stack: Interface\AddOns\EveryQuest\events.lua:160: in function `TurnedIn'
Interface\AddOns\EveryQuest\events.lua:151: in function <Interface\AddOns\EveryQuest\events.lua:149>
(tail call): ?
[C]: ?
Interface\AddOns\+Wowhead_Looter\Wowhead_Looter.lua:1115: in function `GetQuestReward'
Interface\AddOns\TurnIn\TurnIn.lua:302: in function <Interface\AddOns\TurnIn\TurnIn.lua:261>
Locals: self =
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:383
CreateQuestLink = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1535
cignored = 0
StopTTScan = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1044
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modules =
}
cunknown = 0
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GetColor = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1519
SecureHook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:339
AddQuest = <function> defined @Interface\AddOns\EveryQuest\Core.lua:634
Filterer = <function> defined @Interface\AddOns\EveryQuest\Core.lua:673
cshown = 0
RawHookScript = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:398
OnShow = <function> defined @Interface\AddOns\EveryQuest\Core.lua:493
Printf = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:69
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SavePosition = <function> defined @Interface\AddOns\EveryQuest\Core.lua:500
QUEST_COMPLETE = <function> defined @Interface\AddOns\EveryQuest\events.lua:47
defaultModuleState = true
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GetStatus = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1308
DisableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:366
Gained = <function> defined @Interface\AddOns\EveryQuest\events.lua:94
RegisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
GetArgs = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:144
frames =
}
ShowConfig = <function> defined @Interface\AddOns\EveryQuest\Core.lua:624
IsHooked = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:496
GetLocalizedQuestName = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1048
FixMenuFrameLevels = <function> defined @Interface\AddOns\EveryQuest\Core.lua:462
Toggle = <function> defined @Interface\AddOns\EveryQuest\Core.lua:485
listsorted = false
timeDiff = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1546
SetEnabledState = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
Hook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:277
enabledState = true
UpdateButton = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1116
RegisterEvent = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
chidden = 0
optionsFrames =
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PLAYER_LOGIN = <function> defined @Interface\AddOns\EveryQuest\events.lua:25
IterateModules = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:453
db =
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RawHook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:316
UpdateStatus = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1325
baseName = "EveryQuest"
RegisterModuleOptions = <function> defined @Interface\AddOns\EveryQuest\options.lua:467
SetupOptions = <function> defined @Interface\AddOns\EveryQuest\options.lua:445
SilentUpgrade = <function> defined @Interface\AddOns\EveryQuest\Core.lua:605
TurnedIn =