EveryQuest
EveryQuest is a Quest History tracker and quest list window. Integrates with Lightheaded to show any comments for any quest in the game. Create chat links by shift-clicking the quest name.
What's New
- Go to Current Zone Button (r184) - Click the Book!
- Custom coloring (r184)
- Show if you've done that daily today using colors (above)
- Race Filter (r177)
- Class Filter (r177)
- Cataclysm Data (r174)
In the Works
- Updated EveryQuest:Quest Giver data
- Quest Series information
- Reputation lists and filters
Error Reports
Please direct all support requests to Wowace.
Before submitting error reports, reproduce the error with debugging on (in the main options window), if it's an import that you are doing, it will spam your default chat frame. I only need the last dozen or so lines of output.
Also, please be specific as to the version number of EveryQuest, WoW version, Locale (enUS, enGB, esES, etc.)
Lastly if it is a lua error (not something printed to your chat frame), provide a complete stack trace from an addon like Bug Grabber
Refrain from posting error reports to the comments section. Use a ticket instead
Localization
Wowace localization is now setup for all you world travelers! Visit the localization page to translate.
Opening the Window
To display the main quest list you have multiple options:
- If you are using the default questlog window, there will be a small button near the book icon with the letters "EQ" to toggle the window.
- If you are using a LibDataBroker display addon, such as Fortress, EveryQuest has its own launcher. Click the launcher to open the window. Right-click to open the options
- Bind the window the a key using the key bindings interface from the main menu.
- Type /everyquest
What does it do?
Quest History
As you complete quests in game, EveryQuest will keep track of which ones you have done. It also tracks which quests you've failed or abandoned so that you can easily get them again. Once you complete a quest, the date and time is saved to see when you did it. Additionally if the quest is a daily quest, it keeps a running total of how many times you've done the quest along with the most recent completion date.
Also you can query the server for quests you've completed prior to your first use of EveryQuest. Access this option from the options screen.
Quest List
EveryQuest comes with a database of quests available in game. These are browse able by quest category using the drop down menu at the top of the window. Quests in the list will change colors depending on there status (unknown, failed/abandoned, in progress, completed, turned in).
If you have LightHeaded loaded, clicking a quest will open the Lightheaded window the the quest you clicked on.
To create a quest link for insertion into the chat edit box, have the chat edit box open then shift-click the quest in the main window.
Filters
To filter the list of quests, click the Filters button on the main window or navigate to the filters window until the Blizzard Interface options. Changing these filters will update the window immediately.
Sorting
There is a default sorting of the quest list. This can be changed using the weights and order options in the options window (Click Filters or Options in the main EveryQuest window to open the options window).
Manually Changing a Quests status
To manually change a quests status, right click it in the main window and select the new status from the menu. Having a quest on ignore is different then it's status. When a quest is on ignore the status will still update when you start doing it or complete it.
EveryQuest: Quest Givers
I finished up a quest giver module that mimics the functionality of Handynotes: Quest Givers but integrates EveryQuest quest history and filtering.
Message: Interface\AddOns\EveryQuest\Core.lua:1294: attempt to index global 'this' (a nil value)
Time: 11/13/10 23:18:48
Count: 48
Stack: Interface\AddOns\EveryQuest\Core.lua:1294: in function `ButtonEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>
Locals: self =
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:383
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cignored = 0
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modules =
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AddQuest = <function> defined @Interface\AddOns\EveryQuest\Core.lua:632
Filterer = <function> defined @Interface\AddOns\EveryQuest\Core.lua:683
cshown = 0
RawHookScript = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:398
OnShow = <function> defined @Interface\AddOns\EveryQuest\Core.lua:512
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SetDefaultModulePrototype = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:425
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QUEST_COMPLETE = <function> defined @Interface\AddOns\EveryQuest\events.lua:42
defaultModuleState = true
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frames =
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Toggle = <function> defined @Interface\AddOns\EveryQuest\Core.lua:504
listsorted = true
timeDiff = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1587
SetEnabledState = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
Hook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:277
enabledState = true
UpdateButton = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1152
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chidden = 25
optionsFrames =
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IterateModules = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:453
QUEST_PROGRESS = <function> defined @Interface\AddOns\EveryQuest\events.lua:33
RawHook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:316
UpdateStatus = <function> defined @Interface\AddOns\EveryQuest\Core.lua:1361
db =
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baseName = "EveryQuest"
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SetupOptions = <function> defined @Interface\AddOns\EveryQuest\options.lua:445
TurnedIn = <function> defined @Interface\AddOns\EveryQuest\events.lua:149
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Enable = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:315
Un
Time: Thu Nov 11 11:49:53 2010
Count: 1
Stack: (tail call): ?
Interface\AddOns\EveryQuest\events.lua:65: in function `ZONE_CHANGED_NEW_AREA'
Interface\AddOns\EveryQuest\Core.lua:496: in function <Interface\AddOns\EveryQuest\Core.lua:494>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon'
...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:635: in function <...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:242: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:265: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:519: in function <Interface\FrameXML\UIParent.lua:492>
Locals: <none>
Time: Thu Nov 11 11:52:47 2010
Count: 11
Stack: [C]: ?
Interface\AddOns\EveryQuest\Core.lua:1294: in function `ButtonEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>
Locals:
In length: When I open the EQ window, it pops up correctly listing the quests and highlights the ones I have done. However, when I hover overtop one of the quests, the errors pop up over and over. I can't click on them or do anything.
Wondering if there was a way you could add a right click 'query server' on singular quests in the quest list.
Might be good to have in conjunction with the server request throttling they put in for addons like gearscore to stop them lagging us. As a full quest list server query seems to miss a few, from time to time.
Message: [string "EveryQuestTitle1:OnLoad"]:1: attempt to index global 'this' (a nil value)
Time: 11/06/10 22:45:26
Count: 1
Stack: [string "*:OnLoad"]:1: in function <[string "*:OnLoad"]:1>
Locals: self = EveryQuestTitle1 {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'this' (a nil value)"
Message: [string "EveryQuestTitle1:OnLoad"]:1: attempt to index global 'this' (a nil value)
Time: 11/02/10 17:17:49
Count: 1
Stack: [string "*:OnLoad"]:1: in function <[string "*:OnLoad"]:1>
Locals: self = EveryQuestTitle1 {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'this' (a nil value)"
Date: 2010-10-23 10:04:19
ID: 1
Error occured in: Global
Count: 1
Message: ...ns\EveryQuest\libs\LibQuixote-2.0\LibQuixote-2.0.lua line 247:
table index is nil
Debug:
[C]: ?
...ns\EveryQuest\libs\LibQuixote-2.0\LibQuixote-2.0.lua:247: ?()
...ns\EveryQuest\libs\LibQuixote-2.0\LibQuixote-2.0.lua:115:
...ns\EveryQuest\libs\LibQuixote-2.0\LibQuixote-2.0.lua:114
AddOns:
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(ck=6f4)
Posted this on your WoWI comments as well - not sure which one you are more likely to see:
The Author of Lightheaded has had numerous posts complaining about speed decreases whenever his addon is displayed. There's also a problem whereby selecting quests in the EQ list does not show the appropriate quest in LHeaded, but instead remains stuck on the last one selected in the quest log.
He claims to have narrowed it down to the way Everyquest deals with the Lightheaded frame. I myself have been having this same problem. Is there any chance you could take a look at it?
His comments are here:
http://grayhoof.wowinterface.com/downloads/info7017-LightHeaded.html#comments