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I think its a problem regarding TotemTimers addon, but if you can do something to isolate your code between TotemTimers and yours. Or just arguing directly with TotemTimers team. thanks :D
649x TotemTimers\SetupTimers.lua:552: attempt to compare nil with number[string "@TotemTimers\SetupTimers.lua"]:552: in function <TotemTimers\SetupTimers.lua:522>[string "@TotemTimers\SetupTimers.lua"]:243: in function `Update'[string "@TotemTimers\XiTimers-200.nil.lua"]:71: in function <TotemTimers\XiTimers.lua:66>
Locals:timer = <table> { playerEvents = <table> { } Activate = <function> defined @TotemTimers\SetupTimers.lua:103 manaCheckCount = 0 durations = <table> { } actionBar = <table> { } running = 1 button = XiTimers_Timer2 { } activeTotem = 8143 OOCAlpha = 1 nrOfTimers = 4 animation = <table> { } timeStyle = "mm:ss" isAnimating = false locked = false barDelay = 0 maxAlpha = 1 rangeCheckCount = 0 warningSpells = <table> { } totemRange = 40 Start = <function> defined @TotemTimers\SetupTimers.lua:151 warningPoint = 2 bar = 4 manaCheck = "Tremor Totem" timers = <table> { } timerBarPos = "BOTTOM" active = true timerOnButton = false warningIcons = <table> { } manaCheckMini = true expirationMsgs = <table> { } procFlash = true StopPulse = true nr = 2 spacing = 5 XiTimersStart = <function> defined @TotemTimers\XiTimers.lua:334 savePos = false timerBars = <table> { } earlyExpirationMsgs = <table> { } actnr = 2 timersRunning = <table> { } Stop = <function> defined @TotemTimers\SetupTimers.lua:160 anchors = <table> { } barDuration = 0 Update = <function> defined @TotemTimers\SetupTimers.lua:238 XiTimersStop = <function> defined @TotemTimers\XiTimers.lua:386 barTimer = 0 events = <table> { } timeSpacing = 0 timeColor = <table> { } anchorchilds = <table> { } warningMsgs = <table> { } stopQuiet = false}unit = "party2"unitGUID = nilenchantID = nilwfDuration = nilrangeDot = <unnamed> { 0 = <userdata>}inRange = falsex = 1869y = 2980zone = 530(*temporary) = nil(*temporary) = 40(*temporary) = 530(*temporary) = nil(*temporary) = nil(*temporary) = 1869(*temporary) = 2980(*temporary) = "attempt to compare nil with number"partyGUIDs = <table> { Player-4464-026898D4 = "party2" Player-4464-012513EB = "party1" Player-4464-0236F409 = "party3" Player-4464-017E2C3E = "party4"}TotemWeaponEnchants = <table> { 563 = 8512 1783 = 8512 543 = 8227 2637 = 8227 564 = 8512 2638 = 8512 285 = 8227 2639 = 8512 1683 = 8227 124 = 8227 3014 = 8512}HBD = <table> { mapData = <table> { } GetAllMapIDs = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:347 UpdateCurrentPosition = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:266 callbacks = <table> { } GetPlayerZone = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:551 ___DIIDO = <table> { } transforms = <table> { } GetLocalizedMap = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:331 eventFrame = <unnamed> { } GetPlayerZonePosition = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:559 GetPlayerWorldPosition = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:539 GetZoneDistance = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:483 GetUnitWorldPosition = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:527 GetWorldCoordinatesFromZone = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:359 GetWorldDistance = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:469 RegisterCallback = <function> defined @AtlasLootClassic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90 GetWorldCoordinatesFromAzerothWorldMap = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:374 UnregisterCallback = <function> defined @AtlasLootClassic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:153 GetZoneSize = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:338 worldMapData = <table> { } GetZoneCoordinatesFromWorld = <function> defined @GatherMate2\Libs\HereBeDragons\HereBeDragons-2.0.lua:
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