10.12.0-release-nolib

Details

  • Filename
    GCD-10.12.0-release-nolib.zip
  • Uploaded by
  • Uploaded
    Dec 7, 2010
  • Size
    42.07 KB
  • Downloads
    54
  • MD5
    bd1657db9bd0ac6fe9e1e935127adfb7

Supported WoW Retail Versions

  • 4.0.3a

Changelog

tag 10.12.0-release
7c5f834c91c9c560e63e781db2cbaf9d8f122dc7
root <root@db06.curselive.local>
2010-12-07 07:15:03 +0000

Tagging as 10.12.0-release

--------------------

Marco Hillenbrand:
    - merging branch into trunk: implemented alternative method for creating the "donuts" increased max. radius to 256 donut thickness can now be configured removed obsolete code moved some stuff around
    - Fixed reversed donut rotation in quadrant 2/4 and some layering issues (were only visible for high latency)
    - Made the "unlocked" mode work with the donuts Adjusted default donut sizes and cursor offset Removed some pre-patch leftovers
    - Fixed donut radius not adjusting immediately after changing it Added an option to modify the cursor offset so you can properly center the donuts around the cursor
    - Fixed some init problems (Ticket #30)
    - Fixed an issue that made the donut not animate properly. Fixed a rather big memory leak.
    - Fixed "attempt to call method 'IsDisabled' (a nil value)" (Ticket #29)
    - Fixed crash on cast (Ticket #28) Had to change quite a lot, but seems to work fine now.
    - Forgot to change .toc to 4.0.1
    - Fixed "anchor is nil" error (Ticket #27) Fixed a few other errors caused by using spells that got removed with 4.0.1 (possibly broke gcd display for some classes, needs testing)
    - Added proper profile support: Everything except cooldown spells, which are character specific, is now stored in a custom profile which can be managed through the options menu in the "profiles" sub menu.
    - Fixed global cooldown display for Death Knights (Ticket #26)
    - Added a swing timer module. Won't show anything when dual-wielding in melee combat, because thats impossible to track. Slam should work properly, other effects which influence melee/ranged swings aren't supported yet.
    - Fixed an error that occurred on lvl1 chars. Addon does work now for hunters, too
    - a little hack for cataclysm (still works on live servers)
    - Some minor optimizations, not tested yet
    - Implemented patch from Zuz666: Fixes some errors in the cooldowns module (ticket #19)
    - Looks like i had a litte svn problem.
    - GCD and Casttime modules now have circular bars instead of simple sparks. If you want to see only sparks, there is an option for that.
    Fixed ticket #18 - Disable spelltext toggle wasn't working
    - merging modular branch into trunk ps: sorry for breaking the settings ;)
    - oops... forgot to remove some debug messages
    - i'm back from my ("short" 5 month long) wow break.
    Adding spells now works with names, links and ids. (was ids only)
    Fixes issue #17
    - Fixed option for setting the bottom coordinate (Ticket #16)
    - The whole thing can now be detached from the cursor (Ticket #15) ->To choose a position, press the unlock button Added option to enabled/disable the addon depending on talent spec (Ticket #14)
    - Fixed error when channeling a spell with disabled spelltext
    - Improved the options panel and fixed some minor glitches
    - Added Riptide as a default spell for Shamans Added option to show the currently casting spells' name above the circle Fixed an error when upgrading from an old version
    - You can now add and remove spells from the cooldown tracker Sadly, most of your settings get reset with this version, sorry for that.
    - squashed a little one
    - Fixed a bug for classes without default cooldown spells
    - Icons for spell cooldowns are now movable Press the "Unlock Icons" button in the options menu to do it
    - Setting a spell in the options menu is no longer needed. Hardcoded a lvl1 skill for each class instead.
    - TOC bump to 3.3.0 .pkgmeta fixed Localizations updated
    - TOC only, seems to work fine
    - The gcd spark can now be toggled on/off. Added reset buttons to the options menu to restore default values for each options page separately (in case you mess up the texture paths).
    - The castspark now works for channeled spells too. Added an option to disable the default castbar.
    (ticket #10 -> done)
    - Fix for Ticket #9 Works now for non-druids/palas/priests
    - Added an option to toggle ring rotation on/off as requested in ticket #8
    - Fixed a memory hog and wrong spell icons after respeccing
    - Replaced the console options with a GUI. Textures and colors are now configurable as requested in Ticket #7
    - Fixed Prayer of Mending. Rearranged some code and made it more pretty.
    Config-GUI is coming up next.
    - Forgot some stuff in the last commit. Priests work now
    - Added Penance, Prayer of Mending & Circle of Healing for Priests
    - zhCN added
    - Fixed issue described in ticket #4 (probably) Settings are now saved per character as intended
    - Added cpw11's new patch Fixed zhTW locale
    - koKR update
    - deDE, zhTW update
    - Added missing localization strings.
    - Added No-Lib-Strips and version info. Changed enUS localization style.
    - Last Rev was definitely a failure. This time it "could" actually work.
    - Added basic localizations. Lets hope it works :P I'll add all strings at a later time.
    - Added Patch made by cpw11 with casttime functionality. Added Cooldown Icons for Spells like Wild Growth, Swiftmend, Holy Shock. Only Druids and Paladins implemented atm.
    - Removed Widescreen-Option. Its not needed.
    - Added missing Librarys UI Scale is now factored in. That hopefully fixes the positioning issues.
    - Initial commit
root:
    - "gcd/mainline: Initial Import"