Arena 4 and 5 frames show up at random times in solo shuffle. #219


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  • dankNstein_ created this issue Oct 30, 2022

    Any chance we can get an option to remove arena 4 and 5 frames? They randomly pop up in solo shuffle and would love to have an option to just remove them completely since retail hasn't had 5's for a while. Also I'm having troubles hiding the default arena frames even though I have the cvar's set to 0, is there any way to fix this?

  • dankNstein_ edited title Oct 30, 2022
  • Meemzalore posted a comment Oct 31, 2022

    Arena 4 and Arena 5 appearing in solo shuffle raise party frames upwards  at times

     

  • BonzerSkate posted a comment Nov 16, 2022

    Same issue here.

  • captncha0s posted a comment Dec 25, 2022

    this happens almost once every 1 or 2 shuffles, in 1 of 10-12? games. Reload doesnt fix it, playing around with show frames neither. also makes your own frame go away from the party group


    Edited Dec 25, 2022
  • Yamorino posted a comment Dec 29, 2022

    2x [ADDON_ACTION_BLOCKED] AddOn 'GladiusEx' tried to call the protected function 'GladiusExArenaFrame:Show()'.
    [string "@!BugGrabber/BugGrabber.lua"]:480: in function <!BugGrabber/BugGrabber.lua:480>
    [string "=[C]"]: in function `Show'
    [string "@GladiusEx/GladiusEx.lua"]:616: in function `ShowFrames'
    [string "@GladiusEx/GladiusEx.lua"]:684: in function `?'
    [string "@DataStore/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:114: in function <...ore/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:114>
    [string "=[C]"]: ?
    [string "@DataStore/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:24: in function <...ore/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:20>
    [string "@DataStore/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:59: in function `Fire'
    [string "@DataStore/libs/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <DataStore/libs/AceEvent-3.0/AceEvent-3.0.lua:119>

     

    Arena 4 and Arena 5 continue to show up, unable to clear them with reload.


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