playerRepMultiple
Details
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FilenameGraveLevelBar-playerRepMultiple.zip
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Uploaded by
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UploadedAug 28, 2011
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Size110.38 KB
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Downloads54
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MD5f49171526c9c99637bed7d94c84459ee
Supported WoW Retail Versions
- 4.2.0
Changelog
tag playerRepMultiple
789b00867fc7f65e388995ae96fc44a4638e9afa
Graveeater <Graveeater@sitl.de>
2011-08-28 19:54:17 +0200
RC 1 for multiple player reputation. Please test.
(Note that previous player reputation settings will be lost.)
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Graveeater:
- now with support for multiple factions
- player rep now has a list of factions
- use integer values in tooltip
- use maximum for secondary bar
- name for bars
- fix number formatting for decimal numbers
- change faction check stuff to be more efficient
- less global access
- create drawReputationNumbers in AbstractRep, create primaryonlytooltip use them in both rep modules
- fix tooltip
- use new module system for abstractRep and instances
- move REP_DATA to namespace
- small change, might fix rare cases XPExhaustion is not yet available
- cleanup guildxp
- now with support for different bar flows
- fix incorrect implementation of DrawNumbers
now we erase existing numbers even if we abort
- basic support for manual placement
- maximum size seems to be too small for some. well, just make it larger.