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What version of Grid2 and game type (classic or retail) are you using ?
2.0.15 retail
What game client version (windows or mac) and language are you using ?
9.1.0
What steps will reproduce the problem?
Casting an incoming heal with 'my-incoming-heals' showing as a bar, but the 'include player heals' option turned off in 'incoming-heals'
Did you try having Grid2 as the only enabled addon and everything else disabled?
yes
Was it working in a previous version? If yes, which was the last good one?
No idea, first version I've used
Do you have an error log of what happened?
No lua error, I believe this to be a logic error in code.
Please provide any additional information below.
I closed my initial report saying I couldn't replicate it, but that was the error, the bug is still happening as stated.
I don't understand what you mean. You did not explain what is the bugged behaviour.
"include player heals" option (maybe should say: "include my heals") is irrelevant for my-heals-incoming status (this status always displays heals casted by you).
Working fine here.
That's the problem
'my-heals-incoming' does NOT display my heals incoming if 'include player heals' is unchecked in 'heals-incoming'
The problem is the option in one is affecting the other.
I cannot reproduce the issue and nobody reported that strange behavior before.
Can you test the issue with a different profile ?
Can you send me your profile ? (you can export the profile to text format going to profiles tab).
Which class are you playing ?
I play paladin (ret spec) and my test spell was flash of light.
The only notable things after that I changed that would have any effect here that I can think of
Indicators -> Health -> Layout -> Orientation of Bar -> Horizontal
Indicators -> Health -> Statuses (Removed 'heals-incoming', added 'my-heals-incoming')
I then flew up and dropped to damage myself, and when I casted the heal, no incoming heal was shown.
I then went to Statuses -> Health&Heals -> heals-incoming -> Include player heals (checked)
That made the above setup work. Unchecking it makes it stop
As I've moved a bunch of stuff around, and made unrelated changes I'll backup the saved variables file and redo this all without any moving around frames, etc to get a fresh profile to export for you.
Ok, I'm definitely breaking this somehow.
I have no idea what I managed to do here, now it looks like it reduces my health bar to about 5% and then shows the incoming heal as if the 5% were my health. After that, it returns to normal.
Here's the export in this state https://pastebin.com/L89Yeeg6
Your setup is not correct.
You linked heals-incoming to health bar, this replaces the unit health bar with an incoming heal bar (when some incoming heal exist).
You must replace heals-incoming in "heals" bar with "my-heals-incoming".
That may have been an error when I tried to replicate the original problem. That's not how I have it configured on the one I was using.
I'll do another fresh setup and share that, one moment.
I tried to recreate it fresh again: https://pastebin.com/NTzAh3rf
This time no matter what I do, it's not showing the incoming heal at all.
BTW Here's the saved variables file contents from the original post. (This is the one where my-incoming-heals only shows when the box is checked in incoming-heals for 'include player heals')
https://paste.ubuntu.com/p/c3cc9yPJWM/
(Used ubuntu paste for syntax highlighting)
The incoming heals are not displayed because you did not select a color (so the heal bar is being displayed in a full transparent color).
You must go to heals / Colors tab, and select a color status to colorize the bar.
That works on a fresh profile.
I'd have thought it would've defaulted to the color defined for the status if it wasn't explicitly set in the colors section.
I can't replicate the original issue on a fresh profile, so I'll close this out and just rebuild from scratch.
Thank you for the assistance. If it starts happening again, I'll look through the code and see if I can't find anything but as I cannot get the original issue on a fresh profile, I'll have to say I'm good, so thanks again.
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