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These two indicators need tighter integration in order to function properly.
It worked before v441 (somewhere there), although that may ofc have been a freak accident. But if it's any help, I had it working until those versions changed something which forced me to reset all settings and re-do the setup.
Yeah occasionally a raidmembers textures in grid goes totally black ... I can still read the texts with missing health and so on, but it's hard to see who misses the most hp ... Screenshot to show what I mean: http://img28.imageshack.us/img28/2797/grid2blacktexturebuff.jpg (using revision r464)
Yeah the current invert color is just flakey. It may randomly work but there is no guarantee.
I noticed that on Inverted colors (eg for a priest classcolor as foreground, black as background), it works fine. When you swap them, it doesn't.
Also, it seems that the color selection on the Heals and Health has no function whatsoever, I can't get it to display 'a' color of any kind. (Indicator - heals and health - noted as Background)
For those with this issue: - Swap Textures on both heals and health, that fixes it until you reload/load into a dungeon.
Azetoth, the tristate checkbox pertaining to inverted colors doesn't seem to stick ;)
All these have been consistent issues I've had with grid over all the versions, except the versions from between 3.2 and 3.3 or so (sorry didn't note it, thought it would remain fixed)
Should work now. The heals color comes from heals-incoming.
I do not see an issue with the tristate checkbox. Post a separate bug if you get that using the latest alphas etc.
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