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Hello Again!
Thank you for response to my last questions!!
I am not understanding the default Debuffs statuses and associated options.
Does Raid Debuffs include Dungeon Debuffs?
When I select "Enable Autodetection" will that by default include Dungeon Debuffs?(I don't understand the implication of selecting 'Autodetection')
I see "Enabled raid debuffs modules", do these need to be selected?
If none is selected then will the debuffs show up on the border debuffs for Curse, Disease, Magic, and/or Poison?
When I have googled this subject I see where I might need to created a "Dungeon Debuff" group and then go through the Dungeon Journal and type all of the debuffs into the whitelist. Is this the only reliable way to see Dungeon Debuffs? I am planning to heal quite a few mythic dungeons so I would like to be able to monitor such things.
Thank you again for an awesome addon.
Yes raid debuffs include dungeon debuffs.
Enable the module for Battle for Azeroth, then go to Debuffs tab , and you could see and configure the debuffs for raids and 5man instances, in the configuration tab you can create/remove/enable/disable debuffs or assign debufs to diferent statuses (to be able to display some debuffs in one place and other debuffs in another) .
Autodetection is an option to collect debuffs for bosses, the option is used only once to collect the debuffs, and after the collection all debuffs are remembered and displayed in the Debuffs tab (can be used to collect new or missing debuffs not provided by "battle for azeroth module").
Another posibilities:
- As you said you can create a Debuffs status and add manually the debuffs to the whitelist
-Or you can create a Debuffs status , configure the filter to display all debufs and use a black list to hide some debuffs (for example player debuffs, etc).
-Or you can create a Debuffs status and in the filter option, click display "Boss Debuffs" and unclick the rest of options. Then all boss debufs are displayed (in this case blizzard/the game decides what is a boss debuff)
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