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What version of Grid2 and game type (classic or retail) are you using ?
2.0.14-bcc
What game client version (windows or mac) and language are you using ?
2.5.1.38921
What steps will reproduce the problem?
1) go to grid options and try to add a new buff
2) pick a spell with whitespace (spell id which is referencing a spell with whitespace leads to same issue). In my example it was german translation for lifebloom "Blühendes Leben" or "Mal der Wildnis"
3) Click create
Expected: Spell is added with correct icon.
Observed: Buff group is recognized. Icon is not the right one. Whole spell can not be used anywhere
Did you try having Grid2 as the only enabled addon and everything else disabled?
yes
Was it working in a previous version? If yes, which was the last good one?
yes it was working. Preconfigured statuses still work, but i can not add this. Classic was the last working version - before TBC support. It should be version 1.1.21
Do you have an error log of what happened? If you don't see any errors, make sure that error reporting is enabled (`/console scriptErrors 1`) or install [BugSack](https://mods.curse.com/addons/wow/BugSack).
unfortunetely not
Please provide any additional information below.
You can fix this issue by a hacky workaround. Go to the <WowHome>/WTF/Account/<yourAccountName>/savedVariables folder and manually edit / insert the new spells. So i think it is an issue moving the input data from frontend to this file - wrong format or something like this.
Thx 4 support
This issue has no sense, there are zero changes in auras setup from 1.1.21 to 2.0.x, and if you use a spellID the spell name text is provided by the game.
I tested the issue with my druid (changing the language to Deutch), and all is working fine here, auras with spaces are detected as usual (I tested single buffs and buffs groups).
Maybe try disabling the other addons.
Hi,
thx for fast reply. Strange, i disabled every other addon. Still same issue. As you said with spellId it picks the right text from the game, but, cause of the whitespaces it regognizes this as buff group not as a whole spell. My pre configured spell "Mal der Wildnis" i was only able to add via the lua file.
I appended some screenshots:
Ho i create it:
https://ibb.co/w4N8bCHhttps://ibb.co/37Sc7Fm
How it looks after creating the spell:
https://ibb.co/BLhh3rc
How the spell looks like if i add the spell manually in lua file, which works as expected:
https://ibb.co/TwqD0MT
any ideas? :)
thx alot for your help
The status name is irrelevant, its only a descriptive text that is not used to detect the buff.
What matters is the spellID or spell name displayed in the "Aura Name or SpellID" editbox, in the "General Tab" / Misc Section.
https://ibb.co/ZV744qj
Update: I don't undertand what are you changing in the savedvariables file to fix the issue, because in single buffs by default only the spellID is stored (a number), so there is not spell text to change. The status name is only used to link the status with an indicator, but its not used to detect the buff.
yesterday i tested again. My mistake all the time :/
I had to pick "Stärkungszauber" (translation for single buff) not "buffs" (plural). When i try it in this way everything is working fine.
https://ibb.co/VYQRDrK
Sorry for wasting your time, but thanks for your help and this addon :)
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