2.1.0-6-g3dd4e3c-nolib

Details

  • Filename
    Healers-Have-To-Die-2.1.0-6-g3dd4e3c-nolib.zip
  • Uploaded by
  • Uploaded
    Mar 13, 2013
  • Size
    56.08 KB
  • Downloads
    98
  • MD5
    4b87f8797465fb3aa212db10f8f7ec6c

Supported WoW Retail Versions

  • 5.2.0

Changelog

Archarodim:
    - - If the name of a previously hidden nameplate doesn't change upon showing then wait a little before firing our onshow handler just to make sure the samenameness isn't due to a slow update... - Added many sanity check only active in alpha packages, still to find the cause of this bug I cannot reproduce... - Improved some logic
    - Added new debugging tests to diagnose the random symbol issue reported by some players.
    - Added more information to the assert()'s message of last commit.
    - Added an assertion to diagnose another Lua error which might be related to the one fix in the commit before last.
    - - The API UnitSetRole() has become protected in 5.2 so delay its call until the player is no longer in combat. - cleanup
    - Fix a Lua error happening is some conditions when several nameplates share the same name and one belongs to a detected healer. This error let HHTD in a wrong state which could translate into healer symbols not being properly hidden and thus appearing randomly on non-healer nameplates...