2.3.7-13-g072307c-nolib

Details

  • Filename
    Healers-Have-To-Die-2.3.7-13-g072307c-nolib.zip
  • Uploaded by
  • Uploaded
    Feb 21, 2016
  • Size
    153.25 KB
  • Downloads
    61
  • MD5
    9df67ed6390833976ea902a308318239

Supported WoW Retail Versions

  • 6.2.3

Changelog

Archarodim:
    - Make some option widget larger so that the associated text isn't truncated.
    - Enable the use of the RAID_WARNING channel in LE_PARTY_CATEGORY_INSTANCE groups (ticket #37) (Option panel text was also clarified). Also remove useless channel options ('Auto' is the right setting unless when wanting to use 'say' or 'yell' specifically).
    http://www.wowace.com/addons/healers-have-to-die/tickets/37-healers-have-to-die-enhancement-request/
    - Lower healer protection damage threshold to 20% instead of 37%
    - Update copyright date. I started this add-on almost 7 years ago...
    - - Implement a new setting to set the damage threshold to reach before throwing healer under attack alerts (defaults to 37% of current player max health). - Tweak healer protection threshold reset time to be delayed by 10s instead of 5s if an attack is more than half the threshold. - Reorganized global settings.
    - - Wait for a threshold to be reached before throwing the Healer under attack alert. - Fix #39 (Core.lua:1395 attempt to compare number with nil)
    - Convert a few "errors" into warnings to avoid unnecessary reports
    - Only trigger a "friendly healer under attack" alert if the damage is higher than the 'heal threshold'
    - - Add configuration controls to manage existing 'name to custom marks associations' (view, change, clear) - Fixes and improvement to custom marker UI.
    - Added /hhtd ShowGUI command (in addition to the existing /hhtdg)
    Just so that it appears when typing /hhtd because otherwise people may think there is none... (unless they read the doc)
    - New module: CustomMarks - Allow users to set persistent custom marks on targets (only seen by the user) - (type /HHTDG)
    - Move HHTD healer marker texture reference to a more specific sub-table (plate.HHTD.NPH
    - Add an option to swap friends and foes symbols