r20100528113442-nolib
Details
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FilenameHudMap-r20100528113442-nolib.zip
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Uploaded by
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UploadedMay 28, 2010
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Size147.64 KB
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Downloads41
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MD58631b1a26ee2a7eff43bafa67ae5d282
Supported WoW Retail Versions
- 3.3.5
Changelog
Chris Heald:
- Move all the player icon stuff out into its own module. Add the ability to customize the player icon and stuff. Yay.
- Make modules dynamically load in based on units currently in combat - should reduce overall processing requirements. Fix a few embed issues.
- Make the hud area movable as well as sizable
- Add debug mode, add recycling fixes
- Disable the tracking module for now. Since we're using a custom canvas, we'll leave that functionality in SexyMap.
- Shuffle a bit of code around, make HudMap config on right click of the LDB plugin
- Add basic Deathwhisper module, make toggled status persist through sessions
- Catchup commit. Tons of changes, not yet stable. Replacing minimap object with the Party module, added intelligent zoom, removed custom zoom controls.
- Lots of encounter fixes and additions, added options menus with relevant hooks, started implementing direction arrows. Several known encounter bugs, please report any exceptions.
- Remove alert circle PNG. No need to bloat it up with that.
- Add proper localization, pkgmeta, start adding options interfaces, fix Healing Stream Totem's range
- Added line support. Added explosion radius to Sindragosa. Shuffled around alert code. Added run-to-tank line for Rotface.
- Fix an error with double-recycling of frames, fixed problems with stopanimation on reclaimed frames. Added totem ranges.
- Fix a bunch of modules
- Initial commit