beta-1-nolib
Details
-
FilenameHudMap-beta-1-nolib.zip
-
Uploaded by
-
UploadedMay 28, 2010
-
Size148.53 KB
-
Downloads41
-
MD5d70134ceb0dcc1d963ab3fc829be9e89
Supported WoW Retail Versions
- 3.3.5
Changelog
tag beta-1
9f0aec3647aec7658f082bb75ab03fcb4f4a6938
Chris Heald <cheald@gmail.com>
2010-05-28 18:30:32 -0700
Tagging as beta 1
--------------------
Chris Heald:
- Use spell names in the encounters modules to reduce localization needs
- Add toggle for adaptive/static zoom. Reimplement zoom keybinds.
- Make the Totem module capable of showing party members' totem ranges, as well, on a per-totem basis
- Move all the player icon stuff out into its own module. Add the ability to customize the player icon and stuff. Yay.
- Make modules dynamically load in based on units currently in combat - should reduce overall processing requirements. Fix a few embed issues.
- Make the hud area movable as well as sizable
- Add debug mode, add recycling fixes
- Disable the tracking module for now. Since we're using a custom canvas, we'll leave that functionality in SexyMap.
- Shuffle a bit of code around, make HudMap config on right click of the LDB plugin
- Add basic Deathwhisper module, make toggled status persist through sessions
- Catchup commit. Tons of changes, not yet stable. Replacing minimap object with the Party module, added intelligent zoom, removed custom zoom controls.
- Lots of encounter fixes and additions, added options menus with relevant hooks, started implementing direction arrows. Several known encounter bugs, please report any exceptions.
- Remove alert circle PNG. No need to bloat it up with that.
- Add proper localization, pkgmeta, start adding options interfaces, fix Healing Stream Totem's range
- Added line support. Added explosion radius to Sindragosa. Shuffled around alert code. Added run-to-tank line for Rotface.
- Fix an error with double-recycling of frames, fixed problems with stopanimation on reclaimed frames. Added totem ranges.
- Fix a bunch of modules
- Initial commit